Updates
- Added Floating Combat Text (FCT)
- Some audio tuning and optimization
- Three FCT options in settings with toggle as well
- Increase for orb intensity
- Changed end of match screen to display all needed evidence rather than only what you didn't confirm
- Changed end of match screen to say if the lobby picked the correct phantom and not if just the local player did
Fixes
- Fix for items floating when changing mesh/vanity/ DCing from game ect.
- Fix for phantoms not attacking when getting near players
- Fix for phantom meshes being doubled
- Fix for immune showing up on totems for FCT
- Fix for clients seeing phantom at start of game
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 12167745 · public branch
Steam updated · First observed