Mortal Rite 00.09.116
Enemies should now wait to despawn while players fall out of a level. Fall damage now happens outside of the Tower. Fixed issue that caused the Battering Ram item to not have a cooldown. Battering Ram item now has a cooldown.

Developer posts and news about this game.

Enemies should now wait to despawn while players fall out of a level. Fall damage now happens outside of the Tower. Fixed issue that caused the Battering Ram item to not have a cooldown. Battering Ram item now has a cooldown.

End of level teleporters should now properly reset on player death. Broken Temple Fixes for enemies that spawned and could not move. Fix for Lost Soul enemies not spawning at the correct time.

Fixed an issue that prevented all enemies from properly spawning in the Tower's Strongholds. Broken Temple updates.

- Fix for an issue caused by using the fog walls on the client.

Fix for crash that sometimes happens when trying to find locations for enemies to spawn dynamically. Fix for Shold's Breach Ability not playing animation correctly. Fix for ranged ghoul not attacking frequently enough. Fix for Lost Soul Hammer enemy not consistently dropping loot

- Stability improvements. - Tower Visual improvements.

Tower Updates and Bug Fixes

Fixes for getting stuck in some rooms in the Tower.

Fixes for bugs and some crashes. Added new rooms to the Tower.

Fixes for crashes.

Bug fixes and improvements for The Tower.

Updates, bug fixes, and quality of life for the Tower game mode.

Initial update that allows access to The Tower.

Streamlined multiplayer to two modes: Request Assistance and Offer Assistance Players will be searching for other guildmates by default when playing online. When Requesting Assistance, players stop searching, and a golden arm appears in other players' worlds to allow joining. The

- Fixed issue that caused enemies to not respawn when the player dies.

PATCH NOTES BUGS Fixed issues that caused healing enemies to not correctly see hostile targets. Fix for Lost Soul Shaman instantly healing allies that just spawned. Selling mixed counts of equipped and unequipped items should now yield the proper amount of coin. ENEMIES Lost Soul

BUG Fixed an issue that prevented specific loot from dropping in the tutorial. Fixed an issue that caused enemies to despawn immediately when the last player dies but has a revive item. Fix for Item Weeping Fluid's effect not being removed correctly.

Bug Fixes Fix where players would fall when teleporting to maps. Fix for getting stuck via a menu asking you to remain rooted. Fix for collision on coffin hubs. Fix for loud sound during Fia's Disengage. Fix for respawning bug.

CHARACTERS DAWKSIN Balance Focus efficiency increased. Shrapnel application increased for Shrapnel Wave and Metal Storm. Shrapnel application decreased for Hunter Charge. Bugs Shrapnel should no longer be applied to friendly targets. Fix for stopping in mid-air when jumping. QOL

00.08.269 Patch Notes Bug Fixes, QOL and Balancing Tweaks: Fix for spawning into another world in wrong or bad locations. Fix for destructibles desynchronizing between client and host. Fix for sometimes respawning in geometry. Fix for Shold's Breach AOE damage being incorrectly p