Source: Steam Community (opens in a new tab)
00.08.269 Patch Notes
Bug Fixes, QOL and Balancing Tweaks:
- Fix for spawning into another world in wrong or bad locations.
- Fix for destructibles desynchronizing between client and host.
- Fix for sometimes respawning in geometry.
- Fix for Shold's Breach AOE damage being incorrectly positioned.
- Fix for sometimes reviving underneath the map.
- Fix for enemies sometimes never dying and continuously respawning.
- Fix for some enemies being braindead and not reacting to targets unless attacked.
- Cultist enemies should be much more visible.
- Reduced intensity of lighting in Broken Temple maps.
- Enemies no longer receive i-frames during dodges
- Blacksmith Boss Armor reduced by 25%
- Dawksin now starts with Recall.
- Fia now starts with Fireshard.
- Initiate now starts with Double Strike.
- Dawksin's Blade Twist ability should now work in Multiplayer.
- The per-floor bounty increase has been reduced from 10% per floor to 5% per floor.
- Codarr's Colosseum should no longer sometimes be snowy.