1.24 Mutation Cards Visual Overhaul
Team's Thoughts This week we put a little break on our Ascention implementation to look into some visual aspects of the game, let us know your opinion on those. Additions New Mutation Card Visuals Changes depending on how you obtained such mutation 5 Different backgrounds: Regula
Team's Thoughts
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This week we put a little break on our Ascention implementation to look into some visual aspects of the game, let us know your opinion on those.
Additions
- Changes depending on how you obtained such mutation
- 5 Different backgrounds: Regular, Random, Free, Sigil and Creative
- The Crisis drawer now uses a dial instead of a number to show the current crisis duration
- If Cernunnos' Omen mutation is active, the drawer is always open
- There is now an achievement for every ascention level beaten
- If you already did them in the past, completing an Ascention V run should give you all of them
New Mutation Card Visuals
New Crisis Dial
New Steam Achievements
Optimizations
- Made some changes to save files, new save files should be up to 90% smaller and up to 1000% faster to load
Fixes
- Fixed flowers behaving weirdly on the first day of a transition before any change was made to leaves
- Fixed some mutation tooltips not displaying the mutation card properly

