Released
Nov 24, 2020
Platforms
Last updated
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Updates & announcements

5 posts
  1. Developer post

    One last final update

    I had some spare time so I tried porting Twwwr to a newer version of gamemaker and fixing some bugs. I think it was successful, though it's difficult for me to track down all the bugs on my own. Anyways for list of changes: Fixed some game crashes Improved camera Remade controlle

  2. Developer post

    Small summer sale update

    Thank you all for the continued support. I've fixed a few bugs and made some changes: Getting second charge level doesn't break acid flower anymore Expert forest spirit is easier There's now an icon in the pause menu to check if your current run is pacifist. Heart icon means your

  3. Developer post

    Final update

    Final update is out. Here's a list of the major Changes: Lilly sidequest: Talking to Lilly throughout the game now lets you do a small quest. A golden Passiflora Is hiding somewhere around the temple. New Area: There's now a door in layer 1 that lets you access a new area. howeve

  4. Developer post

    1.0.2 update(auto-aim fix, music and balance )

    Changelog: Auto-aim It turns out I wrote the auto-aim code wrong, So it only checked the nearest enemy/object. This made it so standing close to a box while aiming would result in the auto-aim just not working. I've rewritten the code so it works much better now. The auto-aim is

  5. Developer post

    Post launch Patch 1/Thank you.

    1.0.1 hotfix Thank you to everyone for the support. I've taken the time to start reading some feedback, and I'm trying to address it as quickly as possible. I haven't started reading reviews yet since it's a bit overwhelming, But I'll try to do so soon. Afterwards I might start a