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One last final update

I had some spare time so I tried porting Twwwr to a newer version of gamemaker and fixing some bugs. I think it was successful, though it's difficult for me to track down all the bugs on my own. Anyways for list of changes:

  • Fixed some game crashes
  • Improved camera
  • Remade controller-bindings to be more flexible
  • Fixed typos
  • Fixed some ui issues
  • Reprogrammed some enemy attacks to be more consistent
  • Lots of other small tweaks

I was considering adding some actual new content to the game but the project is so poorly programmed I don't really want to touch it again. I'll keep my eye on the steam discussions in the coming days in case any new issues crop up.

That's all, thanks for reading and have a nice day.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 10480536 · public branch

    Steam updated · First observed