SimPocalypse

Gamex Studio

Released
May 11, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch note v1.1.0.1

    Hey everyone! We've just uploaded a quick patch that fixes an annoying issue some of you have been experiencing, where automating battles could bug out every few minutes. On other notes - We realize we've been a bit quiet around here lately, as unfortunately our launch didn't go

  2. Developer post

    v1.1 'A Step Forward' - Released!

    Hey everyone! We're excited to bring you a major post-release update “A Step Forward”, which contains several new neat features, improves balancing and Quality Of Life. Here's the sum-up of the update, for full patch notes follow here . NEW: investments feature added to Economy c

  3. Developer post

    Roadmap Updated + 24h left for the weekly Launch Discount!

    Hello everyone, we've been working almost non-stop within the Launch week, trying to share the word about SimPocalypse out with the new players – and now working on the next update coming out somewhere until the end of May at the latest! For that reason, we've updated the Roadmap

  4. Developer post

    Hotfix v1.0.0.1

    This update contains a hotfix for an issue spotted when using easy/hard difficulties, where the difficulty bonuses of increased/reduction production, also increased/reduced max workers, production bonuses of Mining Plants, War Factories and Factories. Besides that this shouldn't

  5. Developer post

    Out of Early Access!

    This is a big moment for our small development team, as we've been working hard to now bring you the 1.0 version of the game – just launched out of Early Access with a 20% Launch Week Discount to Celebrate this huge Milestone! We wanted to thank everyone that has been supporting

  6. Developer post

    Launching Out of Early Access on May 11th!

    As mentioned before, we are thrilled to announce that SimPocalypse is launching out of Early Access on Steam on May 11th at 15:00 GMT / 8am PDT / 11am EDT with a launch discount during the first week. It's been quite an interesting journey throughout the whole Early Access and th

  7. Developer post

    Patch v0.9.1.0 – Bugfixes, QoL and cleaning up

    This update contains a ton of bugfixes and improvements in display, quality of life, onboarding, and improves the general polish/quality of the game! NEW: Added resource animations to building, and receiving resources from Exploring. This helps teach new players better of how thi

  8. Developer post

    Patch v0.9.0.2

    This patch contains a fix where going to Manage Plans section was bugged in cases where users upgraded their War Factory, as well as corpus capacities were multiplied by some bonuses when they shouldn't be.

  9. Developer post

    Path v0.9.0.1

    This patch contains some hotfixes for the latest update: - Fixed an issue where old saves sometimes didn't start the new mechanic of "idle citizens have a negative impact on happiness" - Fixed an issue where running the game from a shortcut would fail to start the game (White scr

  10. Developer post

    Update: New World Order - v0.9 just released!

    Hey everyone! Today we rolled out the “New World Order” update, which brings new content, Steam Achievements & Challenges, Game Difficulties and a lot of balance and several big Quality of Life improvements! NEW: 40+ Steam Achievements You can now open Steam Overlay with Shif

  11. Developer post

    Patch v0.8.0.10 - Save System Rework

    Today's update contains a Save System file rework, which vastly improves how we store and manage save files on Steam. What does this update change? - This update changes the way save games are stored – before it was using Chromium's local storage, now it uses system files. This p

  12. Developer post

    Nuclear Update v0.8 is out!

    Hello everyone, we're excited to deliver you the biggest update to date – Nuclear update! This update marks a much higher quality standard for our game and sets us up to be able to focus more on content updates going forward. With the Nuclear update, we revamped the whole UI/Desi

  13. Developer post

    Nuclear update coming out soon…

    Hello everyone, we just wanted to give you a quick update on what we're working on currently. Progress on the Nuclear update is going well, and it will involve a complete UI/graphical overhaul of the game – we're aiming to release this update by March 20th. Here're the very first

  14. Developer post

    Small updates/bugfixes: v0.7.0.1

    This patch contains some improvements and bugfixes to follow the latest Combat Rework update: NEW: You can now hover on your own tanks before battle to see their stats NEW: When combining you will now see how stats were increased from "combine bonuses" + added a tooltip for a bit

  15. Developer post

    Our biggest update to date - Combat Rework is out! v0.7.0.0

    Hello everyone, we have a special announcement to share today! Our team has managed to complete one of the biggest updates of SimPocalypse to date - Combat Rework, which was just released and is now waiting for the very first players to check the changes. Even though it took us a

  16. Developer post

    Combat Rework coming out soon…

    Hello everyone, we wanted to share some exciting news with you guys today. We're now coming to the end of the tasks for Version 0.7 – Combat rework Update! We have a few days left to finish what is still planned to be developed, and meanwhile, we'll be fully testing the updated f

  17. Developer post

    SimPocalypse v0.6 - Progression Part 1 Update is out!

    Hello everyone, We are continually developing the game as promised, and will be releasing big update batches from now on to optimize our development (unless it is a smaller hotfix). The first big batch – “Progression Part 1” is out today :) So, what does the latest update bring t

  18. Developer post

    The path ahead – Updated game Roadmap with a ton of big updates coming soon!

    Hello everyone! First, we wanted to wish you all a Happy New Year! May it be much better than the past, with tons of interesting stuff to play – we'll do our part to deliver some exciting updates in 2021! Good luck and stay safe! BIGGER UPDATES COMING UP As we are already mention

  19. Developer post

    Game Roadmap + Last Chance to grab the game at its lowest price

    Hey everyone! It's been almost a week since we launched Simpocalypse on Steam, and your feedback and support has been amazing – Thank you! We've been working hard to resolve any crucial bugs and make a ton of improvements based on your feedback, but this is just the beginning...

  20. Developer post

    Simpocalypse - Now available!

    Hello everyone! Simpocalypse is now ready and available for purchase to the public on Steam! Currently Windows & Linux are supported, but Mac is coming soon. We are releasing Simpocalypse with a much lower price than we intend to price the game later on , when all the Early A