Desecrators is 35% OFF
Take on the ultimate heist with 35% OFF until October 26th ! Sale price: £6.49 | €9.74 | $9.74 (Was £9.99 | €14.99 | $14.99) View our full Publisher sale here.

Developer posts and news about this game.

Take on the ultimate heist with 35% OFF until October 26th ! Sale price: £6.49 | €9.74 | $9.74 (Was £9.99 | €14.99 | $14.99) View our full Publisher sale here.

Stats changes: - Old local stats will now be migrated to online stats - Added Steam sign in - Added option for anonymising stats Adjusted projectile lights for various weapons Improved projectile trails at low frame rates Hydra database entry now shows final fragment stats Fixed

Highlights Looping raid layouts Major improvements to raid generation Player stats and leaderboards New secondary upgrades Changelist Raids Added loops to all raids - Previously only one path could exist between two groups. Now multiple paths may exist. Expanded room entrance gen

Scavenger mode: - Increased number of weapon pickups - Increased enemy weapon drop rate - Fixed weapons found in earlier raids reducing weapon drop rates - Fixed exopod reset not working for coop clients - Fixed upgraded weapons losing ammo when entering a new raid Improved large

Added Scavenger mode: - More weapon pickups and enemy weapon drops - Weapons reset to the starting loadout after each raid - +50% score bonus Secret rooms can now contain enemy generators Increased relic bonus for Gauntlet mode Added new tunnel shapes Added new loop tunnels to: -

Improved Abandoned Tomb: - Added new tunnel and loop types - Updated room geometry Loop tunnels are now wider on average Greatly reduced memory usage in large raids Improved room ambience spatial blending Fixed room ambience sometimes cutting out when moving between rooms Fixed r

Improved Drifting Orbital: - Added new loop types - Added new room types - Adjusted lighting Sound improvements: - Adjusted occlusion mixing for clearer positional audio - Improved sound culling to reduce chance of important sounds being culled - Improved room sound handling for

Resnic Analyzer now only appears among the first six upgrades Fixed mouse wheel scrolling too slowly in menus Fixed Prisonlab out-of-bounds issue

Flares consume ammo of the equipped primary weapon Fixed map navigation sometimes failing to find a valid path

Improved tunnel generation for Derelict Freighter - Added new tunnel shapes - Added lights - Improved texturing Fixed map navigation sometimes leading through locked entrances

Added loop tunnels for caves Improved muzzle flash lighting Adjusted rival movement Hazard level now multiplies run score Added self damage and self kill stats Pillager hits can now trigger power core drops Fixed ammo pickups not filling upgraded secondaries Fixed clients being a

Improved raid loops: - Added shorter tunnels and direct room connections - Added new tunnel types - Adjusted loop tunnel shapes across raids - Improved large entrance handling Coop post-raid screen now always shows shared scores Stats button now opens the online player stats page

Raid layouts can now contain loops Reduced chance of teleports spawning in dropship rooms Forcefields now reflect beam weapons Improved debris FX Added changelog viewer to main menu Fixed underwater bubbles moving through room walls Minor performance improvements

Player weapons are now visible on external cameras Enemy mega mines now have a different detonation flare color Armor penetration no longer benefits from player count scaling Improved raid size consistency Improved room entrance placement Improved levelgen time for complex raids

Desecrators is currently 35% OFF in our Perp Publisher Sale Pick up Desecrators and dive into retro space dungeon crawling at 35% OFF until September 12th ! Sale Price: £6.49 | €9.74 | $9.74 (Was £9.99 | €14.99 | $14.99) View our full Publisher sale here.

Equipped weapons are now visible on player and rival ship models Improved Splinter Bomb fragment targeting Fixed remote detonation requiring Splinter Bomb ammo Fixed a rare texture issue that could occur for hidden room entrances Fixed a Steam network issue that could cause clien

Added Cluster Bomb upgrade Added Kraken upgrade Further level lighting improvements Headlight no longer drains energy ammo Exopod pickups are now visible on mission map Database changes: - Enemies are now sorted by faction - Weapons and their upgrades are now grouped Fixed a rare

Ion Ray adjusted: - Slightly increased damage at max charge - Adjusted firing sound Major improvements to level lighting

Ion Ray reworked: - Damage increased - Beam lifetime decreased - Fire rate increased - Ammo cost increased - Beam power level is now driven by charge level - Cost increased 60000 -> 70000 - Reworked FX Improved ship movement interpolation in coop Improved client disconnect han

Input system - Added a Delete mode to Simple/Advanced for removing individual bindings - Joystick bindings now saved more reliably, should no longer reset between sessions* - Fixed incorrect default gamepad D-pad binding - Fixed Restore Defaults not clearing all custom bindings a