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Beta branch changelist
- Player weapons are now visible on external cameras
- Enemy mega mines now have a different detonation flare color
- Armor penetration no longer benefits from player count scaling
- Improved raid size consistency
- Improved room entrance placement
- Improved levelgen time for complex raids
- Fixed players respawning in the wrong order after dying in coop
- Fixed ground enemies not registering a room change when snapping to ground
- Fixed player ship engine flare not being visible on external cameras
- Fixed players and rivals dropping upgraded secondaries
- Fixed rival AI wander behaviour not working
- Fixed some minor AI issues
- Fixed various sound issues