- Improved Abandoned Tomb: - Added new tunnel and loop types - Updated room geometry
- Loop tunnels are now wider on average
- Greatly reduced memory usage in large raids
- Improved room ambience spatial blending
- Fixed room ambience sometimes cutting out when moving between rooms
- Fixed room entrance issue that could cause large geometry holes
- News and updates
- Desecrators
- Beta branch changelist
Source: Steam Community (opens in a new tab)
