Released
Nov 29, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    A Small Security Patch

    Hello everyone, We would like to inform you that this update is a minor patch intended to address a security issue related to Unity. Although I have now completed my military service, we regret to inform you that no further content or feature updates for The Highrise are planned

  2. Developer post

    v3.6.5.7.1 Last Update

    Hello, This is Studio Hatch. After this update, there will be a transition to the official version without any change in pricing. We extend our sincere gratitude to everyone who has supported our game once again. (For the sudden transition to the official version, please refer to

  3. Developer post

    Tell Us About Your Server Connectivity Experience

    Hello, We've just released an update featuring a new server! This server is dedicated to Chinese gamers, and we'd like to apologize for any previous connectivity issues. We'd appreciate your feedback on your gaming experience on this new server. Have the connection problems impro

  4. Developer post

    v3.6.5.7.0 Update

    Hello, This is Studio Hatch. We are pleased to announce a new update. Here are the highlights of this update: 1. You can now use the "Asia" server option. This option is for those who have experienced connection issues while playing multiplayer on the Asia server. After selecting

  5. Developer post

    Early Access v3.6.5.6.6: Custom Mode Addition

    Hello, this is Studio Hatch. We have some long-awaited update news to share with you. First, the major update includes the addition of a custom mode. In custom mode, when creating a new character, you can customize various options, such as the maximum number of players in multipl

  6. Developer post

    Hotfix v3.6.5.6.5

    • When the chef is not in combat, an action has been added to move away from the flames if engulfed. • The weight of pistols, shotguns, and rifles has been adjusted. • The activation rate of water during world generation has increased by 5% in all modes. • In Survival mode, a sli

  7. Developer post

    Hotfix v3.6.5.6.4 (+Demo Update)

    In this patch, we have updated some temporary measures and bug fixes based on player feedback. • Water activation rate during initial world generation has been increased from 50% to 60% (applies to both Sandbox and Survival modes). • Monster respawn time in Survival mode has been

  8. Developer post

    Hotfix v3.6.5.6.3

    • Added single-player exclusive pause option. • Added texture streaming option. • Reduced system memory usage. • Fixed an issue where residual memory was not cleared after returning to the main menu and restarting the game during gameplay. • Modified the behavior in multiplayer m

  9. Developer post

    About the Game Difficulty

    Hello, this is Studio Hatch. We would like to gather detailed feedback on the difficulty level from those who have played the survival mode before making any balance adjustments in the future. There are six main factors that significantly contribute to determining the difficulty

  10. Developer post

    Gameplay Renewal & Addition of Survival Mode

    Hello, this is Studio HATCH! We want to express our gratitude to those who have been patiently waiting for over a month. The reason for the delay in the update was that we needed to review and make adjustments to all aspects of current "The Highrise" Game based on the feedback re

  11. Developer post

    Short Hofix Patch for v3.6.5.5.0

    Hello, This is a short hotfix patch! Bug fixes: • Fixed a bug that prevented access to slot save information when entering a password-protected room. • Fixed a bug where clean water, initially provided in a drawer at the start of the game, would spawn in a form that pierced throu

  12. Developer post

    v3.6.5.5.0 Update

    Hello. In this update, the existing save system that frequently encountered issues has undergone significant changes. Apart from the bugs in the previous save system, we believed that the current system of automatically respawning while preserving the game progress after death, a

  13. Developer post

    Steam Cloud Synchronization Available!

    Hello, We have just released an update on the Steam Cloud! If you encounter any issues with synchronization on your first attempt, please try again. If the problem persists or if you feel that the data is not syncing correctly, please feel free to contact us via ( hatchdoor21@nav

  14. Developer post

    v3.6.5.4.9 +minor hotfixes

    Hello, We have made a few bug fixes in this small update. Here are the details: 1. Fixed the bug that caused the gameplay to freeze when the player interacts with any of the notes. 2. Resolved the bug that applied fall damage when the player jumps and then enters the vent. Thank

  15. Developer post

    v3.6.5.4.9 Hotfix

    Hello, In this v.3.6.5.4.9 patch, the main highlights are optimization, save bug fixes, and minor adjustments to the game system. Firstly, we have significantly improved the frame rate for most specifications. This was achieved by applying occlusion to the AI, resolving the issue

  16. Developer post

    Talking about Gameplay

    Hello, this is Studio Hatch. In this announcement, we would like to hear your overall opinions on your gameplay experience. While optimization is a significant issue, we believe we can gradually resolve it in the future. Additionally, as we have gathered numerous insights within

  17. Developer post

    Early Access Hotfix v3.6.5.4.7

    Hello, This hotfix is also a patch for optimization and some convenience issues. First of all, we apologize for not properly supporting high-resolution and high refresh rate monitors. It has been confirmed that there have been some instability in player movement on monitors with

  18. Developer post

    Early Access and Hotfix

    Hello, this is Studio Hatch. We have finally released the Early Access version. First of all, we would like to express our heartfelt gratitude to those who patiently waited and supported us. Thanks to your support and interest, we were able to present our game. However, we sincer

  19. Developer post

    The Highrise Demo v3.6.5.3.0

    Hello, everyone! We'd like to thank you for all the support and love you've given our game recently. We've had to increase our servers FOUR times in the last weekend alone! Thanks to you, we reached the #1 spot for daily active demo players as of May 7th! We can't thank you enoug

  20. Developer post

    The Highrise v3.6.5.1

    Hello! In this update, we polished the overall game quality and also made “character attributes” available in Demo. (The playable characters in Demo are “Daisy” and “Eugene.”) It was determined that an upper class of Sniffer—which was previously mentioned in the last update—faile