View From Below

Jack Astral

Released
May 22, 2020
Platforms
Last updated
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Updates & announcements

18 posts
  1. Developer post

    Faye Falling is 35% Off + New Update!

    The third major update for my game Faye Falling is out now! The new update features an expanded Challenge Mode, improved backtracking, new secrets, new rings, trial rewards, QOL updates, improved performance, the ability to equip two rings at once, and lots more! Faye Falling is

  2. Developer post

    Faye Falling *OUT NOW*!

    I'm really excited to announce that my new indie rpg "Faye Falling" is out now! It features.... 5 unique areas to explore, each filled with secrets 24 puzzles 3 Classes Dozens of spells Dozens of enemies, each with their own unique attack patterns 6 Bosses + a hidden secret boss

  3. Developer post

    v1.731

    I caught some issues I missed initially in the 1.73 update . Fixes Re-added some missing smile posters + the missing poster barrier near the mirror Fixed secret beast rooms 1 and 3 missing their visual clues Fixed the joining Gabriel scene + a layering issue in it Added bleed aro

  4. Developer post

    View From Below 1.73

    View From Below has been ported over from Game Maker 1 to Game Maker 2. (This took so much time and work, you don't want to know LOL.) While porting, I was also able to fix a rendering issue that would cause black lines to appear between tiles on some displays. Game saves from pr

  5. Developer post

    View From Below 1.72

    Bug Fix -The Shadow Knight minigame now increases your attack stat correctly (Thanks to r.e.fan0 for catching it!) Balancing Improvements -Reduced damage of chase sequences by 1 hit -Made casting the "Fire Ball" spell a bit easier

  6. Developer post

    View From Below 1.71

    Improved Performance -Thanks to the GMsched extension, the game now runs smoothly with lower CPU usage. Bug Fixes -Fixed a rare bug with the dialogue box position in an early chapter 5 scene -Fixed the attack sound overlapping in some cases when hurt in the overworld -Fixed two r

  7. Developer post

    View From Below 1.7

    The first anniversary of View From Below is quickly coming up this month! I learned so much from making (and launching) this strange, dark little game, that I’m really hopeful and excited about what the future holds. If you haven’t played it yet, now would be the perfect time, be

  8. Developer post

    View From Below Update 1.63

    A new build for View From Below is now available. Version 1.63 was released on the 8th of January with a few important fixes for bugs introduced in 1.62. (Hopefully I managed to fix it all up before anyone ran into them.) These are the (short) patch notes: Patch Notes -Fixed the

  9. Developer post

    View From Below Update 1.62

    A new small, though important, update for View From Below is up now. It adds 2 new minigames to give the Abyss consoles more variety, as well as some other cool little improvements and additions. It also fixes a rare glitch introduced in the last update that'd stop the correct cu

  10. Developer post

    View From Below Update 1.61

    A quick, small patch for View From Below is up now. It has some small improvements, as well as some minor bug fixes. Patch Notes: -Made the attack bar smaller horizontally -Improved spell casting balancing -Added and changed some overworld music -Improved flashback 6 and 7 cutsce

  11. Developer post

    View From Below Update 1.6

    Hey! I just released a new major update for View From Below. It adds some new features like GamePad rumble, the ability to set GamePad button prompts and in-game online leaderboards, as well as lots of refinement and polish across the entire game, such as new Rose chase sequences

  12. Developer post

    View From Below Update 1.5

    Hey everyone, I just finished up another update for View From Below. While it adds a few new things, it was mainly focused on polishing up some visuals and story sequences. I'll be releasing 1 more major update sometime in December- but for now I can safely say that the game is *

  13. Developer post

    View From Below Update 1.4

    Following 2 recent small updates - 1.31 and 1.32 - today I'm really excited to announce that the biggest update for View From Below yet is up now! It includes new content, new features, new secrets, and lots of polish and refinement throughout the game. Here are some of the updat

  14. Developer post

    View From Below Update 1.32

    I just finished up and uploaded a new small-ish update for View From Below. It includes new features such as a (mean) Knight who will train your attack stat for 100 gold, a spirit who will offer you hints and advice in Fallen Temple, as well as some other little things such as gr

  15. Developer post

    View From Below Update 1.31

    Hey everyone! I just uploaded a small update for the game. This doesn't add anything too exciting like new content or anything, but it does make some small fixes and tweaks. -Improved the options, and made them save globally -Lots of minor visual improvements -Set more name restr

  16. Developer post

    View From Below Update 1.3

    Hey everyone! I'm back again with another major update for View From Below. Launching just over 3 months ago, the game has improved and grown so much thanks to all of your feedback and suggestions! I'm really excited to announce that Patch 1.3 is available now! These are the upda

  17. Developer post

    View From Below Update 1.2

    Hey everyone! Thanks so much to all of you that have played View From Below so far – it really means the world to me. The game launched just over 2 months ago now, and thanks to your feedback and suggestions, it's continued to grow and improve, and become the best game it can pos

  18. Developer post

    View From Below Update 1.1

    Thanks so much to everyone who's played View From Below so far! It first released just over a month ago, and it's been really awesome to hear your thoughts on the game, as well as about the secrets you've come across and your theories on the lore. Today I uploaded a major update