Are You A Wizard

Comatose Turtle

Released
Apr 30, 2020
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

18 posts
  1. Developer post

    Patch Notes v0.1.32

    Improved AI! Clever enough enemies will avoid dangerous spells persisting on the ground, as well as their own bomb explosions. Goblin Sappers, rejoice! AI that set traps will do a better job of interacting with them. AI now knows they can't hit through an altar. Blinded AI will n

  2. Developer post

    Patch Notes v0.1.31

    Character customization is now saved! Your character is no longer randomized on its own, and the name is no longer reset to "Player". Changed to a different system for generating spell types and upgrades, and in doing so rebalanced the appearance rates. Common types are seen much

  3. Developer post

    Patch Notes v0.1.29

    Added a new dropdown to the manual identification menu, making some spell types, like Summon , take up less space in the effects dropdown. Fixed scrolling on dropdowns on the manual identification menu when using a controller. Made menus more responsive when using a controller. F

  4. Developer post

    Patch Notes v0.1.28

    Lots of new Summon and Transform spell types! Get transformed into a golbin! Summoner enemy uses some of the new summon types. Added secret shops! Some secret areas will hide a shop, even if it's not the right level to find one. Lots of fun, new upgrades added! Including: Show de

  5. Developer post

    Patch Notes v0.1.26

    Fixed a bug where some menus, like the shop menu, wouldn't close properly when closed. Added menu sounds to the start menu, which had gotten left out.

  6. Developer post

    Patch Notes v0.1.25

    Added tons of new or improved sounds, including for all menus, spells, and enemies! Spells that hit in the dark now make (muffled) sound. Added well-known software keyboard button shortcuts for ease of use. AI will now sometimes get angry at friendlies who hurt them, even potenti

  7. Developer post

    Patch Notes v0.1.24

    Changed sounds to be more consistent in presentation, and to position them in stereo. Made sounds get quieter in the dark or when further away. Fixed Trample Destructibles upgrade (it broke in the last patch or so). Fixed broken Transform spells. Melee attacks now work again whil

  8. Developer post

    Patch Notes v0.1.23

    Varied invisible code streamlining to speed up gameplay by a bit. Shop item descriptions now expand when hovered, accommodating spell scrolls and some other items with longer descriptions. Fix some buggy interactions between "autonomous", "persistent", or "trap" spells and some s

  9. Developer post

    Patch Notes v0.1.21

    Software keyboard added while using a controller! This should finally enable controller-only play. New cosmetic spell effect types! Added a couple of silly spell effects that only change targets cosmetically. Spell effects now appear at different rates, making normal damage or he

  10. Developer post

    Patch Notes v0.1.20

    We're back! After a long hiatus for personal reasons, I'm finally updating again, starting with this big, graphical, catch-up update. Various UI design changes and tweaks Shop overhaul! The shop menu and the merchant himself have both been updated with awesome new graphics from N

  11. Developer post

    Patch Notes v0.1.16

    Added a customization section to the start screen! You will now be able to design and name your wizard before you start. New wizard faces! There are now a total of 5 faces to choose from. New Thorn Aura upgrade added! Fixed a bug with using the stairs while a level up is pending

  12. Developer post

    Patch Notes v0.1.13

    New wizard faces! All wizards will now randomly receive one of 3 different faces for their gender. Some face types will have a random hair color Manual Identification screen updated - It should now be an easier process to manually identify spells New Halo Shield upgrade added! Ne

  13. Developer post

    Patch Notes v0.1.9

    Nerfed Ether Energizes upgrade by 50% Fixed transformation spells on AI to change their attacks and spells as well Fixed rare stuttering bug involving AoE spells with the persistent attribute Fixed a crash introduced in 0.1.8 while loading a floor Fixed shield spells being resist

  14. Developer post

    Patch Notes v0.1.8

    New spell effect type! Shield spells protect you from a set amount of damage for their duration New upgrade! Stronger at Full Health makes your spells significantly stronger, but only while your health is completely full New altar type! Scroll recharge altar lets you pump your et

  15. Developer post

    Patch Notes v0.1.7

    Added Purifier item Added Sharp Knife item Added more enemy-specific vendor trash Some item system changes to make it easier to add more items later Added 3 more types of Altars: Healing, Energizing, and Scroll Combiner! Infinite buster screen wipe for if you're ever truly stuck

  16. Developer post

    Patch Notes v0.1.5

    Fixed a bug that would soft lock the game from certain spell types Fixed a bug that would soft lock the game when unknown AI bugs occurred Added Life Tap Upgrade Nerf Blob enemies to give a lower starting difficulty curve: Lower health but also less XP Slightly increased chances

  17. Developer post

    Patch Notes v0.1.4

    Female wizards added! Any wizards will now randomly spawn as male or female. (Including the player) Altars added! Only two types so far, but these are alternate ways to spend your kip or ether. Slightly fewer enemies spawn at maximum Lowered health rewards from Upgrades Fixed nam

  18. Developer post

    Are You A Wizard available today!

    We're out in Early Access today! Thanks for buying or checking out Are You A Wizard , the roguelike game about learning magic through reckless self-endangerment. Get ready to explore, experiment, learn, find powerful spells, and blow yourself up with them! For just the week after