
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 138 | |
| 146 | |
| 139 | |
| 117 | |
| 98 | |
| 82 | |
| 86 | |
| 97 | |
| 97 | |
| 106 | |
| 128 | |
| 133 | |
| 131 | |
| 157 | |
| 158 | |
| 138 | |
| 111 | |
| 94 | |
| 87 | |
| 70 | |
| 84 | |
| 91 | |
| 120 | |
| 135 | |
| 150 | |
| 163 | |
| 175 | |
| 180 | |
| 165 | |
| 172 | |
| 155 | |
| 123 | |
| 112 | |
| 110 | |
| 116 | |
| 120 | |
| 138 | |
| 151 | |
| 168 | |
| 165 | |
| 176 | |
| 164 | |
| 152 | |
| 144 | |
| 128 | |
| 100 | |
| 105 | |
| 120 | |
| 130 | |
| 138 |
No stream history yet.
Hey Folks! Looks like a lot of mods were relying on a function we changed in v1.0.1.3 (DataHandler.GetCondTrigger), and players using affected mods would get MissingMethodExceptions when attempting to load the game. This patch restores the old method signature for backwards compa