
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 135 | |
| 128 | |
| 91 | |
| 114 | |
| 139 | |
| 99 | |
| 97 | |
| 131 | |
| 141 | |
| 84 | |
| 124 | |
| 171 | |
| 150 | |
| 115 | |
| 156 | |
| 159 | |
| 111 | |
| 129 | |
| 147 | |
| 121 | |
| 93 | |
| 137 | |
| 150 | |
| 90 | |
| 115 | |
| 161 | |
| 106 | |
| 100 | |
| 136 | |
| 109 | |
| 158 | |
| 117 | |
| 104 | |
| 195 | |
| 189 | |
| 127 | |
| 157 | |
| 200 | |
| 158 | |
| 134 | |
| 174 | |
| 155 | |
| 107 | |
| 134 | |
| 172 | |
| 109 | |
| 118 | |
| 168 | |
| 145 | |
| 120 |
No stream history yet.
Hey Folks! Looks like a lot of mods were relying on a function we changed in v1.0.1.3 (DataHandler.GetCondTrigger), and players using affected mods would get MissingMethodExceptions when attempting to load the game. This patch restores the old method signature for backwards compa