
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 94 | |
| 74 | |
| 83 | |
| 110 | |
| 65 | |
| 134 | |
| 105 | |
| 80 | |
| 95 | |
| 130 | |
| 157 | |
| 195 | |
| 172 | |
| 113 | |
| 98 | |
| 123 | |
| 142 | |
| 158 | |
| 130 | |
| 89 | |
| 90 | |
| 117 | |
| 135 | |
| 132 | |
| 115 | |
| 91 | |
| 97 | |
| 114 | |
| 124 | |
| 126 | |
| 105 | |
| 80 | |
| 75 | |
| 105 | |
| 131 | |
| 135 | |
| 107 | |
| 91 | |
| 88 | |
| 116 | |
| 133 | |
| 141 | |
| 108 | |
| 84 | |
| 97 | |
| 117 | |
| 132 | |
| 158 | |
| 114 | |
| 79 |
No stream history yet.
Hey Folks! Looks like a lot of mods were relying on a function we changed in v1.0.1.3 (DataHandler.GetCondTrigger), and players using affected mods would get MissingMethodExceptions when attempting to load the game. This patch restores the old method signature for backwards compa