
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 77 | |
| 82 | |
| 73 | |
| 129 | |
| 128 | |
| 90 | |
| 89 | |
| 108 | |
| 141 | |
| 179 | |
| 184 | |
| 151 | |
| 102 | |
| 103 | |
| 132 | |
| 156 | |
| 153 | |
| 105 | |
| 83 | |
| 102 | |
| 125 | |
| 136 | |
| 127 | |
| 102 | |
| 90 | |
| 106 | |
| 117 | |
| 124 | |
| 126 | |
| 85 | |
| 81 | |
| 86 | |
| 113 | |
| 139 | |
| 128 | |
| 95 | |
| 88 | |
| 100 | |
| 128 | |
| 135 | |
| 134 | |
| 90 | |
| 92 | |
| 102 | |
| 131 | |
| 144 | |
| 148 | |
| 97 | |
| 77 | |
| 106 |
No stream history yet.
Hey Folks! Looks like a lot of mods were relying on a function we changed in v1.0.1.3 (DataHandler.GetCondTrigger), and players using affected mods would get MissingMethodExceptions when attempting to load the game. This patch restores the old method signature for backwards compa