
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 86 | |
| 81 | |
| 93 | |
| 58 | |
| 129 | |
| 122 | |
| 81 | |
| 89 | |
| 108 | |
| 149 | |
| 185 | |
| 176 | |
| 117 | |
| 105 | |
| 103 | |
| 138 | |
| 159 | |
| 150 | |
| 105 | |
| 88 | |
| 112 | |
| 129 | |
| 136 | |
| 120 | |
| 92 | |
| 91 | |
| 106 | |
| 120 | |
| 124 | |
| 126 | |
| 85 | |
| 81 | |
| 93 | |
| 131 | |
| 137 | |
| 123 | |
| 95 | |
| 88 | |
| 116 | |
| 133 | |
| 142 | |
| 128 | |
| 90 | |
| 92 | |
| 110 | |
| 132 | |
| 158 | |
| 125 | |
| 91 | |
| 77 |
No stream history yet.
Hey Folks! Looks like a lot of mods were relying on a function we changed in v1.0.1.3 (DataHandler.GetCondTrigger), and players using affected mods would get MissingMethodExceptions when attempting to load the game. This patch restores the old method signature for backwards compa