News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. 7 Days to DieDeveloper post

    Alpha 14.2 Patch is out!

    Hey Survivalists, The team has been working hard to keep improving alpha 14 so here is another round of fixes. Big thanks to the community for helping find and report the issues. For those who have reported crashes please try updating your video card drivers, cleaning out your fi

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  2. TY the Tasmanian TigerDeveloper post

    Build r620_0.57 Released

    Hi all, A new build for TY has been released. Changes in this build: Further improvements to performance (large download will be required for this as we've done some texture processing) Hi-res rang texture, for the UI Fix to auto-sound-channel music ducking used for picking up co

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  3. TY the Tasmanian TigerDeveloper post

    Build r620_0.57 Released

    Hi all, A new build for TY has been released. Changes in this build: Further improvements to performance (large download will be required for this as we've done some texture processing) Hi-res rang texture, for the UI Fix to auto-sound-channel music ducking used for picking up co

    Read article
  4. FlamebreakDeveloper post

    Update - March 29th 2016

    Changes Proctus is now vulnerable for 9 seconds after his guardians die (up from 8) Proctus now throws his spear more quickly Proctus' shockwave is now an 8-way attack cast only to protect his guardians as they respawn Proctus now throws his shield when his health falls below 70%

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  5. FlamebreakDeveloper post

    Update - March 29th 2016

    Changes Proctus is now vulnerable for 9 seconds after his guardians die (up from 8) Proctus now throws his spear more quickly Proctus' shockwave is now an 8-way attack cast only to protect his guardians as they respawn Proctus now throws his shield when his health falls below 70%

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  6. ADR1FTDeveloper post

    ADR1FT Updated

    Good evening all, Thanks again for playing! We've updated the game to address the progression issues that some users have been experiencing. Sorry you got stuck. Please let us know if you're still experiencing issues after this update. Thanks! -TOZ

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  7. ADR1FTDeveloper post

    ADR1FT Updated

    Good evening all, Thanks again for playing! We've updated the game to address the progression issues that some users have been experiencing. Sorry you got stuck. Please let us know if you're still experiencing issues after this update. Thanks! -TOZ

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  8. BossConstructorDeveloper post

    Patch 155: More modules and more

    - Added the light alloy armor modules (3 variations). The light alloy armor is a cheaper, lighter and less durable alternative to the standard titan armor designed for small and fast ships. - Added the range extender module which can be attached to any weapon to increase its rang

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  9. BossConstructorDeveloper post

    Patch 155: More modules and more

    - Added the light alloy armor modules (3 variations). The light alloy armor is a cheaper, lighter and less durable alternative to the standard titan armor designed for small and fast ships. - Added the range extender module which can be attached to any weapon to increase its rang

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  10. Unending GalaxyDeveloper post

    Coming Soon : Military Update

    Unending Galaxy 1.3 : Military Update We are officially announcing a free content patch for Unending Galaxy focusing on the military and diplomacy aspects of the game. While we cannot give a precise ETA yet, you can read about our plans on the official website.

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  11. Unending GalaxyDeveloper post

    Coming Soon : Military Update

    Unending Galaxy 1.3 : Military Update We are officially announcing a free content patch for Unending Galaxy focusing on the military and diplomacy aspects of the game. While we cannot give a precise ETA yet, you can read about our plans on the official website.

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  12. AmigdalaDeveloper post

    "Esc" key-fix and GUI improvement

    Now the "ESC" key is supported in the game menu. The game interface has been changed in the Desktop mode to make it less visible. In VR mode, there are no changes. The battery and oxygen interface now are more visible and brighter.

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  13. AmigdalaDeveloper post

    "Esc" key-fix and GUI improvement

    Now the "ESC" key is supported in the game menu. The game interface has been changed in the Desktop mode to make it less visible. In VR mode, there are no changes. The battery and oxygen interface now are more visible and brighter.

    Read article
  14. MiniGolf ManiaDeveloper post

    Player Feedback Results

    Hey everyone, Over the past few days since MiniGolf Mania was released, we have been collecting data from surveys taken by our players about their experience with the game and what they would like to see in the game. We have gotten about 60 responses so far, so now we would like

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  15. MiniGolf ManiaDeveloper post

    Player Feedback Results

    Hey everyone, Over the past few days since MiniGolf Mania was released, we have been collecting data from surveys taken by our players about their experience with the game and what they would like to see in the game. We have gotten about 60 responses so far, so now we would like

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  16. NomadDeveloper post

    0.495 Patch Notes

    - birds now cull - fixed bug with chests and furnaces destroying when a nearby foundation got destroyed - campfires will now delete when there is no ceiling/foundation or terrain under them - fixed ammo display - fixed doors not checking if it was over a foundation or a ceiling/f

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  17. NomadDeveloper post

    0.495 Patch Notes

    - birds now cull - fixed bug with chests and furnaces destroying when a nearby foundation got destroyed - campfires will now delete when there is no ceiling/foundation or terrain under them - fixed ammo display - fixed doors not checking if it was over a foundation or a ceiling/f

    Read article