News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. SpellswornDeveloper post

    Update #1 is Live!

    Our first update since launch (minus hotfixes) has gone live! We have focused mostly on getting the matchmaking working smoothly, connecting to proper servers and actually starting servers when asked to do so. We will post a more detailed changelog tomorrow, so stay tuned! We can

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  2. Without Within 2Developer post

    Thank you, and a giveaway

    Hello everyone! Without Within 2's launch week has come to pass. Thank you so much for supporting Vinty and her adventures. Back in October, I visited Melbourne to record those videos featured in WOWI2. When I was there, I already knew that once the game came out, I wanted to giv

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  3. Without Within 2Developer post

    Thank you, and a giveaway

    Hello everyone! Without Within 2's launch week has come to pass. Thank you so much for supporting Vinty and her adventures. Back in October, I visited Melbourne to record those videos featured in WOWI2. When I was there, I already knew that once the game came out, I wanted to giv

    Read article
  4. Life is HardDeveloper post

    Steam Beta 0.05

    Hi! Thanks a lot for your feedback! This week we had a lot of work on "Life is Hard". Here is the list of changes: Added new background Added wall thats' visual style depends on your town hall level Added new trap (dummy that attracts your enemies) Skeletons' health reduced from

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  5. Life is HardDeveloper post

    Steam Beta 0.05

    Hi! Thanks a lot for your feedback! This week we had a lot of work on "Life is Hard". Here is the list of changes: Added new background Added wall thats' visual style depends on your town hall level Added new trap (dummy that attracts your enemies) Skeletons' health reduced from

    Read article
  6. I, ZombieDeveloper post

    The first game update

    Hi guys, the very first update is finally live! It's first of the upcoming few (since I'm finally able to work full-time with I, Zombie). What has changed? In general - game was ported from XNA to Unity3D. What it means? From now on it'll be easier for me to work with next update

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  7. I, ZombieDeveloper post

    The first game update

    Hi guys, the very first update is finally live! It's first of the upcoming few (since I'm finally able to work full-time with I, Zombie). What has changed? In general - game was ported from XNA to Unity3D. What it means? From now on it'll be easier for me to work with next update

    Read article