Hi!
Thanks a lot for your feedback!
This week we had a lot of work on "Life is Hard". Here is the list of changes:
- Added new background
- Added wall thats' visual style depends on your town hall level
- Added new trap (dummy that attracts your enemies)
- Skeletons' health reduced from 60 to 45
- An ability to set up some constructions in the mine, like a tent (your people restore energy there much more effectively inside it) and a campfire (your minions regenerate health near it) was added.
- Numerous bugs were fixed
- Mushrooms were added. You can find them in the mines. Mushrooms are used to create different potions at goblin's shop or just as food
- Splash-screen was added.
- Magical deers were added, which drop sapphires after a death
- Added ore of different types, which can be melted into ingots in a smeltery. Ignots can be used in armour creation.
- Added food of different types and diet selection. Minions' speed and the level of their happines depends on the diet.
- The interface was completely redesigned
- An ability to upgrade a farm (you will be able to grow pumpkins and corn) was added
- Wands and magi's towers were added. Wands can be made from mithril.
- Diseases were added: anemia (decreases maximum energy) and fever (reduces maximum health).
Here're some screenshots: