Released
Aug 14, 2021
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Polishing and bug fixing

    Hello everyone, friends! Pirozhok Studio is in touch. Today's patch has brought some new mechanics and significant improvements of the existing ones. Let's take a closer look! New content. New threat. Rebuilding another area undreground, a player may run into cobolds , searching

  2. Developer post

    Bug fixing

    Hello everyone! Just wanted to announce that I'm currently focused on bug fixing and thank you for your help. Together we've managed to fix about 30 bugs and small glitches in 10 days! I'm also working on new content - new gathering system and decorations are to appear really soo

  3. Developer post

    Random events, world generation, personal traits

    Good day everyone! Pirozhok Studio is in touch. Today's patch affects the late game. Many players told us there was nothing left to do after beating the nords and the necromancer. Well, the time has come to change it. Random events. I've done a great work on new random events, wh

  4. Developer post

    Northern vibes

    For the last two months we've been working hard on the upcoming patch. I'm happy to announce that it will come out in the next few days. Important changes were made in sound design - there will be two new soundtracks and a plethora of new sound effects - 4 per weapon/armor type.

  5. Developer post

    New world map, shields and weapons

    Hello everyone! Pirozhok Studio is here. I'm glad to announce new mechanics for today's update. There are so many of them that I could hardly find where to start. Gameplay changes: First of all, world map was changed. Eastern Kingdom, Islands and naga were removed from the game.

  6. Developer post

    Announcing new patch & plans for the future

    Hello, ladies and fellas! It's been a long time since I wrote a post on Steam - much was changing in my life, so I had time only to support the project and fix the bugs you found. However, I'm in charge again, and I'm glad to announce some new features & mechanics for the nex

  7. Developer post
  8. Developer post

    Still Alive.

    Greetings! After a long pause caused by an absence of money we are ready to continue our development. Let’s start with a report about work we done. Recently we’ve added feudal villages, which can be built after reaching a certain level of a development. Agricultural, industrial,

  9. Developer post

    Unique spells and plans.

    Hello! Life is Hard devs are on (the) line. As a minor patch, we've introduced unique spells for each god instead of "hand of vitality". This is how they look like now: What would you like to see in Life is Hard? We've been thinking for a while about adding more wandering traders

  10. Developer post

    Unique spells and plans.

    Hello! Life is Hard devs are on (the) line. As a minor patch, we've introduced unique spells for each god instead of "hand of vitality". This is how they look like now: What would you like to see in Life is Hard? We've been thinking for a while about adding more wandering traders

  11. Developer post

    Villages' conquest.

    Hello, dear members of our community! The developers of "Life is Hard" are on line. It's been almost 3 months since the last documented update, and we think that it's time to shed a light on everything that happens behind the scenes of our production plant. About what we have don

  12. Developer post

    Villages' conquest.

    Hello, dear members of our community! The developers of "Life is Hard" are on line. It's been almost 3 months since the last documented update, and we think that it's time to shed a light on everything that happens behind the scenes of our production plant. About what we have don

  13. Developer post

    Master of the Wild (0.92 patch).

    Hi there! It's Life is Hard developers. We've been working on this patch for one month and a half and are glad to finally show it to you. Graphics changes: We've redrawn trees and the forest. We've also redrawn some flora & fauna animations. Now nature looks really alive! Bef

  14. Developer post

    Master of the Wild (0.92 patch).

    Hi there! It's Life is Hard developers. We've been working on this patch for one month and a half and are glad to finally show it to you. Graphics changes: We've redrawn trees and the forest. We've also redrawn some flora & fauna animations. Now nature looks really alive! Bef

  15. Developer post

    Discord verification and some more

    Hey, folks! I'm proud to tell you that our Discord channel is verified now! Join it and feel free to ask any questions, I'll help you out as soon as possible: P.S. The new patch is coming! Here are some sneak peeks: P. P. S. I would like to express my appreciation to all of you a

  16. Developer post

    Discord verification and some more

    Hey, folks! I'm proud to tell you that our Discord channel is verified now! Join it and feel free to ask any questions, I'll help you out as soon as possible: P.S. The new patch is coming! Here are some sneak peeks: P. P. S. I would like to express my appreciation to all of you a

  17. Developer post

    New logo.

    Game's logo is not as important as it's content and amount of bugs, but it represents the game. That's why I decided that a new brighter logo would be a good idea. What do you think about it?

  18. Developer post

    New logo.

    Game's logo is not as important as it's content and amount of bugs, but it represents the game. That's why I decided that a new brighter logo would be a good idea. What do you think about it?

  19. Developer post

    Sale

    Life is Hard is on weeklong sale now. Get it with a 40% discount! The sale lasts till October 16.

  20. Developer post

    Sale

    Life is Hard is on weeklong sale now. Get it with a 40% discount! The sale lasts till October 16.