News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. GALAK-ZRock, Paper, Shotgun

    Roguelite Shmup Galak-Z Coming To PC On Oct 29th

    I’m not great fan of shmups, but I’ve enjoyed what I’ve played of Galak-Z . It’s an arcade shooter in which you control an anime-inspired spaceship or mech, but it goes further by having procedurally-generated space hulks to pilot your way through and an ecosystem of fauna and fl

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  2. Rogue StateDeveloper post

    Rogue State 1.02

    We've just uploaded a new version that fixes a possible crash on the map screen. If you experienced that crash, you can now continue your saved game as normal. We're amazed by the amount of feedback we're getting. Keep it coming, write reviews, ask questions, report bugs if you f

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  3. Rogue StateDeveloper post

    Rogue State 1.02

    We've just uploaded a new version that fixes a possible crash on the map screen. If you experienced that crash, you can now continue your saved game as normal. We're amazed by the amount of feedback we're getting. Keep it coming, write reviews, ask questions, report bugs if you f

    Read article
  4. Eternal StepDeveloper post

    Eternal Step patch – Version 1.01

    A update for Eternal Step was released over the weekend, containing the following updates - Added the option to reset your key bindings Fixed a bug that stopped the game if too many buttons were pressed when configuring keyboard Boulder weapon no longer knocks Jack O' Lantern out

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  5. Eternal StepDeveloper post

    Eternal Step patch – Version 1.01

    A update for Eternal Step was released over the weekend, containing the following updates - Added the option to reset your key bindings Fixed a bug that stopped the game if too many buttons were pressed when configuring keyboard Boulder weapon no longer knocks Jack O' Lantern out

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  6. ForesightDeveloper post

    Weekly Progress Update on V1.08

    Dear all, As you all know, V1.08 is currently under development and has made some solid progress. We'll like to keep everyone updated so that it won't seem as though as we're no longer around. The following major changes will be made: 1) Pushing has been implemented; ships will n

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