News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. NovaMundiDeveloper post

    Week 99 - Getting ready for Steam Game Festival Maybe

    We are working hard to get our demo ready for the upcoming Steam Game Festival, as well as to show it to many eager playtesters and interested parties. Two main things to talk about this week: first and foremost I finally have a clear mind about the theme we will be focusing on e

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  2. Imposters: CountdownDeveloper post

    v0.5.5

    Feature: Added Host Configurable setting for number of emergency meetings Feature: Added “Remaining Uses” left text to emergency meeting terminal QOL: Audio settings now affect output volume levels Fix: Emergency Meeting Keybind Tooltip no longer shows if dead

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  3. Rolling LineDeveloper post

    New colors (and more!) v3.29

    Today's update includes something I've been meaning to add for ages!! The original default paint colors have been slowly added to one-by-one ever since the game was first released, and have never gotten a real clean-up. For example, the choices of greens and browns have been incr

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  4. Darkest Dungeon®Developer post

    Week 46: Mod Showcase

    A moment of valor shines brightest against a backdrop of despair. Here are this weeks mods: The Herald by Badger The Herald is based on applying debuffs and status effects, alongside supporting their party from the front. Alongside 10 new class trinkets, not suffering from death’

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  5. What's Left BehindDeveloper post

    WLB v. 1.0.2 is live

    Change Log v 1.0.2 Bug fixes Resource storage to will no longer increase when loading a saved game Town Hall would sometimes not upgrade with tech level research. This has been resolved. Monuments would sometimes not permit you to rebuild even if all requirements were met. This h

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  6. The Long DarkDeveloper post

    The Long Dark Hotfixed to v1.93 [71192]

    We’ve released our v1.93 (71192) Hotfix for The Long Dark. If you encounter any issues while playing The Long Dark please visit our Support Portal . To stay up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitte

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  7. Tales Of GloryDeveloper post

    TOG Update

    TOG has been updated with the following feature : -- A whole piece of Campaign AI rewrote to prevent locking in battles - Cinematic cam (like the one i did in TOG2) . Press C to enable when spec cam is active - New haptic design for slicing / stabing moves - dual sword grab issue

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  8. SURV1V3Developer post

    January update!

    Hi survivors! First of all, do you like the game's new cover and logo? Approaching the final release we'll progressively update all game's assets 😎 The graphic redesign of Santa Carla is almost complete: this time we totally reworked the Monster Joe site, the dinner, the quarant

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  9. Wall NinjaDeveloper post

    Wall Ninja v2.1.0

    Hi, MrSliddes here. Wall Ninja v2.1.0 makes the game a bit easier to play. You can now have the option to show a stamina bar (or circle to be more precise) to show how long you can hold on the wall until you fall off. This can be toggled off for those that want more of a challeng

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  10. Empire IDLEDeveloper post

    This game might be removed from STEAM.

    I know its too early to do such a thing. But I didnt like its reception, most of my fans didnt play this game for long enough as well. So in order to not make anyone "waste" theyr time I am removing this game from the store. If you like any of my games please support them It will

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