News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. AxionDeveloper post

    Official Update # 9

    Added safe-zone system in the city. (Disables all combat) Center city is now static. Surrounding towns are dynamic & loot respawns. (performance) Finished player location system. (Coordinate system w / values on map) Added combat ID system. (HUD shows who is hit when XP is re

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  2. Tomb of TyrantsDeveloper post

    [BETA] 2015.11.13: Auto-Saving!

    I am finally adding what is easily the most requested feature: saving. The game now saves when you close it, and a new instance of the game will attempt to pick up where you left off. When I first started development, I was targeting quick, 15-minute sessions, in which case, savi

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  3. Tomb of TyrantsDeveloper post

    [BETA] 2015.11.13: Auto-Saving!

    I am finally adding what is easily the most requested feature: saving. The game now saves when you close it, and a new instance of the game will attempt to pick up where you left off. When I first started development, I was targeting quick, 15-minute sessions, in which case, savi

    Read article
  4. Reign Of KingsDeveloper post

    Progress Report B.2

    This past week we've been working on many bugs, exploits fixes, anti-hack, and balancing issues. The main work is on bug fixes and polishing at this time. Many chat bugs have been fixed, along with some server issues. Players who are offline will now show their proper name instea

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  5. Reign Of KingsDeveloper post

    Progress Report B.2

    This past week we've been working on many bugs, exploits fixes, anti-hack, and balancing issues. The main work is on bug fixes and polishing at this time. Many chat bugs have been fixed, along with some server issues. Players who are offline will now show their proper name instea

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  6. Your QuestDeveloper post

    v1.6.9.2 Hotfix

    Changes and Fixes: - Villagers now get saved/loaded properly - Implemented some code to check whether the player has a Guidebook in their inventory when the tutorial finishes and gives one if none is found (for those loading saves older than v1.6.9.0)

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  7. Your QuestDeveloper post

    v1.6.9.2 Hotfix

    Changes and Fixes: - Villagers now get saved/loaded properly - Implemented some code to check whether the player has a Guidebook in their inventory when the tutorial finishes and gives one if none is found (for those loading saves older than v1.6.9.0)

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  8. SNOW - The Ultimate EditionDeveloper post

    Stability Update

    New update oriented around improving game stability is going live now: Fixed SNOW build without Steam being launched when using shortcuts or using the executable directly Session markers are now placed first in the drop point selection list - This will be applied to players as we

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