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Update on Multiplayer progress

I have made a good amount of headway into implementing multiplayer into NOA. I will try to get it up asap as I will update it accordingly, based on feedback. So far the invader will enter an altered version of your world, and they will be able to summon silent ones. They will do their best to try to kill you and give you jump scares, as I will be creating a new stat of keeping track of how many players you have killed. This gameplay was greatly inspired by my admiration for dark souls. I will try to get multiplayer up by this weekend!