New update oriented around improving game stability is going live now:
- Fixed SNOW build without Steam being launched when using shortcuts or using the executable directly
- Session markers are now placed first in the drop point selection list - This will be applied to players as well in the future
- Fixed multiple problems and memory issues caused by multiplayer sync
- Multiplayer sync now snaps to correct values if diff is too large
- Fixed server history not being reset correctly
- Fixed possible issue where local client would receive input sequences from player
- Improved creation of physical proxies for UI elements
- Fixed possible case of interpolating to invalid server state
- Fixed UI help / description element being created even if the string was empty
- Fixed having to update description text every frame, slight optimization and fixes possible crash
- Fixed UI crash caused by invalid object id being allowed into reused id pool
- Fixed inability to switch levels
- Fixed possible crash while closing a modal
- Fixed possible UI crash seen in events