I made a quick update to fix a specific issue that was pointed out in the discussion forum.
Resolution Change
Now you should be able to change your game's screen resolution using the in game Video Options Menu again. After updating the main menu, this functionality was somehow inactivated. It should work again.
Fixed Storage Issue
Transferring items from stoarage to your backpack, and vica versa, would sometimes deplete the value of the items, and also the quantity could get messed up.
I found the cause, it was due to the storage upgrades I added, which required me to rewrite a lot of the code dealing with this process (even when the storage upgrade was not active).
So far it looks like it is working, as I cannot replicate the problem.
There still is a problem when selling to the mothership or a trader, that the value of an item will deplete. I might actually keep this, since this kind of reflects the real world. But since it was not intentional, I should probably at least figure out why it's happening :)
Take All
A "Take All" button was suggested, and I have a solution that solves it (without the need for a new button). Whenever you take or deposite items in a cache, it will set the slider at the maximum amount. I don't think I implemented this in the trade menu yet, but will do so in the next update.
Suit Upgrades
Another small feature is that the space suit will now show protections in terms of a percentage. For instance, your default suit will now begin with 0 acid protection, which makes more sense than having 1 there as it used to show. As you increase protection by applying armor upgrades, the number will go up to a maximum of 100 - implying full resistence to acid, as opposed to going down to 0 as it used to show.
Liquid Resistence
When submerged in a liquid, the gravity now behaves differently then when on the surface. Jumping slows down as a result, allowing you to jump higher and fall slower. I may tweak this a bit to reflect actual submersion a bit more closely, but it's a start...
Grass on Vapor Worlds
Some vapor covered planets actually support life. Before this update, those planets would have mushroom like plants, but no grass. Now they will also have grass. That is all.
Blueprints with Storage Upgrade
Blueprints should now work correctly even when you have some of the materials in different backpack sections (if you have upgraded your backpack). I have not been able to test this thoroughly yet, but I will definitely be working on it again before the next update
I hope to be able to provide a lot more updates in the coming days. My goal to get to version 2.0 before 2019 will probably not happen, but I'm still going to try to get there as soon as possible.
Thanks to all the players who have been actively playing the beta, and for providing all the valuable feedback! I can't promise that every suggestion will make it in, but I will do my best to get as many as I can.
