A quick patch of two outstanding issues:
- Bipedal Aliens Dialogue Issue - when commencing dialogue with friendly or neutral aliens, a bug was causing the alien to react as if it had been attacked. They either died or began shooting/attacking the player. Another related issue allowed the player to initiate dialogue with hostile aliens, causing the dialogue panel to remain open while the aliens attacked the player. These should no longer occur.
- Ancient Ruins Reloading Issue - a bug was causing the ancient ruins to reload incorrectly upon returning to a planet, whether from the spaceship, or from a cave or the ruins themselves. Ruins should now reload correctly - even if the planet was visited before this update.
- Some Housecleaning - some functions were written is such a way as to be potential problems or memory leaks. Some functions that run while aboard the spaceship for instance, would continue to run after landing on a planet, and vice-versa. I have addressed several of these, making sure they are only running when they are supposed to be running.
Remember my goal is to get the game really stable and filled with more content for a full release next year. Please feel free to provide specific feedback on what's wrong with the game and how you think it can be improved. I am not waiting for feedback to actually make improvements though, I have a long list of things that need to be done, but I am certainly interested in what you, the players, have to say.
Also, if you're not happy with the game right now, don't let that stop you from checking in to see the progress in a few weeks or so. I plan to include more content on a weekly basis, along with fixing bugs and increasing the game's stability and streamlining its interface.
