·Developer post·Original post (opens in a new tab)
Demo 0.06.09!
Added:
- Max Framerate settings in Options.
- Scarekernut, used to scare off Cokernut Flump.
- Inventory slots have tooltips for items with variants and items that can be researched.
- Villagers you encounter are now added to your compendiums.
- Cokernut Flump, out there breakin' yer stuff.
- Beets
- The Squonk
- Spade Minigame
- Dynamibubbles
- Junk piles
- Backpacks, a way to expand your inventory
Fixed:
- Wooden Posts actually appear when placed in the world.
- Time would sometimes unpause while navigating in the pause menu.
- When getting a Warning panel you can no longer interact with menu buttons on other panels.
- Containers that you cannot put things in no longer show the " ^ (place all)" button.
- Inputting an invalid character into the name field is also red when the input field is not selected.
- Controller prompts in the tabbed menu only show when actually using a controller.
- Inconsistencies with the running/jumping guage when landing after a jump from a high level.
- Some recipes had no crafting station.
- Some recipes were impossible to learn.
- Using shift in menus and UI screens no longer toggles running.
- NPC's will always stop walking when you talk to them.
- Research items only show once in the research station buttons when you have more than one stack of said item.
- Exiting the menu with ESC when the choose amount window is visible now also closes said choose amount window.
- You should be able to use TAB or ESC to close almost any UI screen.
- Purple rain now shows requirements when holding F.
- Daily item spawns no longer double spawn.
- Fixing some items no longer get the player stuck in the fixing animation.
- Farm plants are now harvestable when fully grown and no longer crash your game.
Changed:
- Notification displayed when an item is sent to the Lost and Found
- Shadows at night are now different.
- Sounds from crafting stations are now more or less appropriate
- Selected recipes in crafting stations update according to your inventory when you take something from its container.
- Research stations now show what item is selected to be researched.
- Undertaking with more than one similar task will now show as one task with a completed and total indication (eg: Do a thing 1/5)
- Getting a new piece of map now automatically opens up the map UI to show the revealing of said map.
- You can now add a stack of fuel to a crafting station instead of one by one.
- Changed how much wood/ore you get from harvesting with different tier tools.
- Harvesting now checks only the nearest items that are harvestable with that tool.
- Stone spawns more often (chance from 0.2 => 0.3).