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Demo 0.06.09!

    Added:
  • Max Framerate settings in Options.
  • Scarekernut, used to scare off Cokernut Flump.
  • Inventory slots have tooltips for items with variants and items that can be researched.
  • Villagers you encounter are now added to your compendiums.
  • Cokernut Flump, out there breakin' yer stuff.
  • Beets
  • The Squonk
  • Spade Minigame
  • Dynamibubbles
  • Junk piles
  • Backpacks, a way to expand your inventory Fixed:
  • Wooden Posts actually appear when placed in the world.
  • Time would sometimes unpause while navigating in the pause menu.
  • When getting a Warning panel you can no longer interact with menu buttons on other panels.
  • Containers that you cannot put things in no longer show the " ^ (place all)" button.
  • Inputting an invalid character into the name field is also red when the input field is not selected.
  • Controller prompts in the tabbed menu only show when actually using a controller.
  • Inconsistencies with the running/jumping guage when landing after a jump from a high level.
  • Some recipes had no crafting station.
  • Some recipes were impossible to learn.
  • Using shift in menus and UI screens no longer toggles running.
  • NPC's will always stop walking when you talk to them.
  • Research items only show once in the research station buttons when you have more than one stack of said item.
  • Exiting the menu with ESC when the choose amount window is visible now also closes said choose amount window.
  • You should be able to use TAB or ESC to close almost any UI screen.
  • Purple rain now shows requirements when holding F.
  • Daily item spawns no longer double spawn.
  • Fixing some items no longer get the player stuck in the fixing animation.
  • Farm plants are now harvestable when fully grown and no longer crash your game. Changed:
  • Notification displayed when an item is sent to the Lost and Found
  • Shadows at night are now different.
  • Sounds from crafting stations are now more or less appropriate
  • Selected recipes in crafting stations update according to your inventory when you take something from its container.
  • Research stations now show what item is selected to be researched.
  • Undertaking with more than one similar task will now show as one task with a completed and total indication (eg: Do a thing 1/5)
  • Getting a new piece of map now automatically opens up the map UI to show the revealing of said map.
  • You can now add a stack of fuel to a crafting station instead of one by one.
  • Changed how much wood/ore you get from harvesting with different tier tools.
  • Harvesting now checks only the nearest items that are harvestable with that tool.
  • Stone spawns more often (chance from 0.2 => 0.3).