Developer postOriginal post (opens in a new tab)

0.06.00 update!

    Changed:
  • Notifications now appear above any other UI.
  • Trying to pick something up with a full inventory now plays a different sound.
  • When transferring quantities of item in containers you now choose a quantity,
  • just like when dropping items into the world.
  • Transferring items to/from a container has more and better options, rmb to transfer stack, shift-rmb to transfer specific amount Fixed:
  • Flying animals no longer land in impossible places, mostly...
  • Maps no longer reveal themselves again after loading a game.
  • Auto-saves would happen every time you exited the inventory if the auto-save option was set to false, the opposite of turning off auto-saves.
  • Your mouse must now be on the selected item when dragging an item from your inventory.
  • Consuming an item that returns an item to your inventory now sends the latter to the Lost and Found if your inventory is full.
  • Tools now check the closest harvestable item of its type instead of the closest harvestable, regardless of type.
  • Trying to fix an unavailable area no longer costs you BOUNCE. Added:
  • Stat modifier icons now show what their effect is on mouse hover.