·Developer post·Original post (opens in a new tab)
0.06.00 update!
Changed:
- Notifications now appear above any other UI.
- Trying to pick something up with a full inventory now plays a different sound.
- When transferring quantities of item in containers you now choose a quantity,
- just like when dropping items into the world.
- Transferring items to/from a container has more and better options, rmb to transfer stack, shift-rmb to transfer specific amount
Fixed:
- Flying animals no longer land in impossible places, mostly...
- Maps no longer reveal themselves again after loading a game.
- Auto-saves would happen every time you exited the inventory if the auto-save option was set to false, the opposite of turning off auto-saves.
- Your mouse must now be on the selected item when dragging an item from your inventory.
- Consuming an item that returns an item to your inventory now sends the latter to the Lost and Found if your inventory is full.
- Tools now check the closest harvestable item of its type instead of the closest harvestable, regardless of type.
- Trying to fix an unavailable area no longer costs you BOUNCE.
Added:
- Stat modifier icons now show what their effect is on mouse hover.