Reignfall

Checkmaty

Released
Dec 10, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Nightmare of Decay - New horror shooter in development.

    Just wanted to announce my new game project "Nightmare of Decay". I've been working on it for quite some time and feel that it has finally reached a stage in development where it can be publically shown. Nightmare of Decay is a horror first-person shooter that takes inspiration f

  2. Developer post

    Update v1.043 - Additional aiming options

    -Added option to disable aiming/mouse acceleration for action mode. -Can now adjust aim speed for Y and X axis separately within the options.

  3. Developer post

    Update v1.042 - Small item fix

    -Fixed a bug where equipped items in the New Game screen would be lost when quitting the game.

  4. Developer post

    Update v1.041 - Fix for camera orbiting

    -Fixed a bug where the left and right arrow keys on the keyboard will orbit the camera even if they aren't assigned within the options. -Added in a slider within the options to adjust orbit speed of the camera.

  5. Developer post

    Update v1.04 - Quick fix

    Quick update to fix issue with the construction territory overlay display not updating properly when a building gets destroyed while selected.

  6. Developer post

    Update v1.03 - Small Update

    Small update that implements some player requested features. Change Log: -Added slider to adjust the amount of cliffs when starting a new game. -Item inventory space is now unlimited. -Defeating stages past wave 15 will now give rewards. -Increased damage of Spike Trap from 100 t

  7. Developer post

    Update v1.02 - Polishing and balancing

    Small update to add some polishing and balancing to the game. Improvements -Double clicking to select a unit will now select all visible units of the same type. -Units can now be commanded to follow a friendly unit. Done by giving a move command while hovering over a friendly uni

  8. Developer post
  9. Developer post

    Full Release v1.0 - Achievements

    After two and a half months of early access, Reignfall has finally been fully released. Thanks to all the players who have supported and given feedback on the game. Also, a special thanks to Cédric Gauché and Lai Fan Ho for the French and Chinese translations. The update itself i

  10. Developer post

    Update v0.96 - Orcs

    This update includes the new "Orc Warriors" Lord item and "Orc Stronghold" neutral camp. Difficulty for hard and brutal has also been slightly increased. CHANGE LOG: Improvements: -New neutral camp "Orc Stronghold". Defended by Orc Warriors. Weak difficulty. -New Lord item access

  11. Developer post

    Update v0.95 - Balancing + Polishing

    There are still complaints about the high difficulty of the game. This update brings many balance changes to reduce difficulty so that new players to the game have a easier time. The Arrow and Ballista Tower are much more effective. Also, Royal Guards (starting unit) are stronger

  12. Developer post

    Update v0.94 - Spike Trap + Executioner boss

    Included in this update is a new "Spike Trap" building that should add some additional strategy to how players layout their cities. Also included is the new "Fallen Executioner" boss. Wields a gigantic axe and is very aggressive. Change Log: -New building "Spike Trap". Spikes eru

  13. Developer post

    Update v0.93 - Cannoneers

    Added in a new recruitable unit "Cannoneers". They function similar to the Archers but shoot explosive rounds that knockdown infantry. Can be recruited from the barracks for a high price and high upkeep. I noticed some players still having trouble with the difficulty when playing

  14. Developer post

    Update v0.92 - Battle tester mode + New Lord items

    Biggest change this update is the new "Battle Tester" mode. In this mode, players may freely place units on an empty map and simulate battles. Originally, this was intended as a developer only mode to test unit balancing and combat but I noticed the popularity of "Battle Simulato

  15. Developer post

    Update v0.91 - Enemy wave changes + Warpriest hero

    The most noticeable change in this update is the modification to the generation of enemy waves. There are now more enemies but the composition is made up of more lower tier units. Because of performance issues in previous versions (before the unit limitations) I made higher waves

  16. Rock, Paper, Shotgun

    Unknown Pleasures: 20% Seasonal Edition

    Boo! Haha, Halloween is so easy. Although I’ve never understood the rules when it falls on a weekday, and like all miserable British whingers I resent its weird expansion from a few hours of hiding from unpleasant infants into an entire sodding month of pumpkins and rubbish horro

  17. Developer post

    Update v0.9 - Limitation to unit counts + Housing residents

    This update introduces a mechanic that limits the number of active player and enemy units (the amount can be modified when starting a new game). It is now truly possible to fight against an endless number of waves instead of the game eventually becoming too unstable due to the nu

  18. Developer post

    Update v0.871 - Quick fix + Attempt at fixing stunlock

    Quick update to fix a issue with troops in enemy units continuing to hit buildings and not follow the leader when moving to attack archers. Also included is an attempt at fixing the long standing issue of stunlock (getting stuck in a cycle of inescapable stun animations when gett

  19. Developer post

    Update v0.87 - Archers + Skeletons

    A content update that includes the new "Archer" unit. Archers act as a mobile arrow tower that can be given targets and fight in melee. Also included in this update are new skeleton enemies. Skeletons take reduced damage from arrows (Archers, Arrow Tower, Ranger). Change log: -Ne

  20. Developer post

    Quick Fix v0.862

    A quick fix to remove a developer control that I forgot to disable in the previous update. Also included are some small balance changes for the Templar hero. v0.862 Change log: -Removed developer key control that automatically upgraded buildings. -Can now upgrade Hops Farm. -Temp