Biggest change this update is the new "Battle Tester" mode. In this mode, players may freely place units on an empty map and simulate battles. Originally, this was intended as a developer only mode to test unit balancing and combat but I noticed the popularity of "Battle Simulators" and decided to make it available to players. The new mode can be accessed from the main menu.
Also included in this update are a few new items for the Lord.
Change Log:
-New "Battle Tester" mode. Freely place units on an open map to simulate battles. Mainly for testing unit balance and combat. Can be accessed from the main menu.
-New Lord item accessory "Minotaurs". Start the game with a unit of Minotaurs.
-New Lord item accessory "Bodyguard Manual". Adds 3 Royal Guards to the Lord's unit. Guards are revived and healed at the end of every wave.
-New Lord item skill "Fireball". Throw a small fireball.
-New Lord item ability "Greater Fireball". Throw a big fireball.
-New Lord item skill "Bull Charge". Charge forward and knock away any enemies hit. Same skill as Warpriest's Righteous Charge.
-The reward rate of higher tier items (when defeating a stage) has been increased.
-AI for Paladin will now use the "Holy Strength" skill.
-Improved combat AI for Warlord. Will now combo into skills and attack more aggressively.
-Fixed issue with unit banners blocking placement of buildings.
-Fixed issue with the hitbox of the Warpriest not properly updating when knocked down.