Music Killer

AbstractArt

Released
Oct 31, 2019
Platforms
Windows
Last updated
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Updates & announcements

14 posts
  1. Developer post

    Price drop!

    Hello The price is now 1.99$ instead of 4.99$ We have decided to change the price since many gamers did not like the ratio between price and game itself. So we think, the 1.99$ is a fair price for this game.

  2. Developer post

    AUDIUS music streaming support!

    We have added AUDIUS music streaming Now you can choose any song from Audius library and play it!

  3. Developer post
  4. Developer post

    Working on a major VR update.

    The game is moving to VR direction and VR mode will be the primary mode. FPS mode will be also available when launching the game.

  5. Developer post

    Winter Sale 2019 Update!

    Added snow to all arenas. Added Christmas hats to player(s) and skulls enemies. Added a new enemy that might appear closer to the second half of a track. Changed notes texture to make it visible in most circumstances. Various game improvements. Bug fixes.

  6. Developer post

    Update 9

    Adjusted previous update player's movement a little. Adjusted enemies speed to fit the player's speed changes. Fixed UFO attack warning HUD icon being present in next match if player died while it was shown on screen. Fixed Retro arena different mountains colors.

  7. Developer post

    Update 8

    Added random colors option. Updated arenas music colors. Updated enemies music colors. Changed hard and hardcore modes rules. Made player's character movement feel more tight. Made player's character view controls feel less floaty. Improved performance a little more (optimization

  8. Developer post

    Update 7

    Added difficulty modes (see full descriptions in the game): Zen+ - no damage, automatic beats. Zen - no damage, easy beats. Normal - normal damage, normal beats. Hard - more and tougher enemies, harder beats. Hardcore - enemies one shot you, precise beats. Added partial gamepad s

  9. Developer post

    Update 6

    Added a new secret gameplay feature. Added "rocket jumping" using lightsaber. Added first launch automatic screen resolution and graphics quality detection. Added leaderboards player's position highlighting. Added an experimental option for playing a successful beat sound (disabl

  10. Developer post

    Update 5

    Added rhythm bar settings (you'll be able to switch new rhythm bar beats going from top to bottom or from bottom to top). Added weapons icons to the HUD and corresponding number keys beside them to inform the player about weapons selection and to show what weapons were unlocked d

  11. Developer post

    Update 4

    Temporarily made it easier for players to catch rhythm beats to make the overall gameplay less stressing for now, but later, when we add difficulty modes that setup will be different for each mode. Reworked score system a little to fit the new rhythm system changes. Changed rhyth

  12. Developer post

    Update 3

    Reworked rhythm system (due to players complaints). Added a special icon beside the aim that will warn about the upcoming UFO attack, so players could time their jump right. Added mouse smoothing option (smoothing is now disabled by default). Improved mouse sensitivity settings f

  13. Developer post

    Update 2

    Increased aim's size a little and added rhythm animation. Fixed multiplayer music track not being synchronized sometimes. Fixed not being able to join a password protected multiplayer game after one multiplayer match session. Fixed weapons swapping enabling two weapons at once. I

  14. Developer post

    Update 1

    Added an option to disable in-game special events changes (e.g. Halloween pumpkins instead of skulls). Added an option to disable weapons switch animations. Added a button to swap between current and last selected weapons. Added saving and automatically connecting to previously s