Minor Hotfix
Bugs: - Crash: Steel Rain Save Game: “Duplicate Unit” (Luke) - should allow old saves to load through release 1.1.30

Developer posts and news about this game.

Bugs: - Crash: Steel Rain Save Game: “Duplicate Unit” (Luke) - should allow old saves to load through release 1.1.30

Fixed a crash at the start of the Cottonbalers mission The Streets of Casablanca, introduced in 1.1.26. If 1.1.26 crashed for you there, you should be able to now continue (Luke)

Features AI speedups (Luke) 50% for AI perceiving the world, which is a decent chunk of AI CPU demands. AI units also move graphically faster now by 30% too for faster turns (especially vehicles) General performance improvements (Luke) - probably 20% to 30% range. Faster camera p

AMD owner with latest driver were reporting black screen (thanks for reports Slider and Marijn). Reversion to earlier AMD driver fixed. We believe this is a hotfix for latest driver. Let us know in forums please:

internal work to debug why not getting some crash uploads.

Features Newer python (Luke) -should see mild cpu heavy performance improvements (~ 15% faster in AI, pathfinding, etc). 1 gig of space trimmed off exe footprint (Luke) Bug Fixes After AI 2.0 changes the original AI 1.0 in default Cottonbalers became more passive about approachin

Later start campaigns were no longer being offered (Luke)- e.g. Morocco start, Italy start etc. These are unlocked based on progress in the main campaign. But had stopped working due to new fixes for other issues ;-) :-( Crash: Creep bug (Luke) - found another variation of. Crash

Bugs 'Steel Rain' Scenario fix: Crash: “duplicates units detected” was also misbehaving for this scenario(Luke) - an old scenario definition had crept in. sigh.

Bugs Crash : duplicates detect was still misbehaving around scenario Benouville saves (Luke)

Features better duplicate unit detection in new loads and saves (Luke) Bugs Crash: Various duplicate unit scenarios fixed (Henk, Luke) - and patcedh so older saves survive fix ;-). “keyError .. in del_from_ModelObjIs_dct” (Luke) - would occur in certain cases where play continued

Crash: “Attempting to Creep but not all units are creeping” (Alan, Luke) = discord zero or negative replacements instead of full! (Lifeline, Luke) - Even when deserved full replacements! -( (or close to full).

Bugs “Duplicate unit detected” (Luke) - this new error check would mis-report a bug for the player character if there was an acting version of it present. (e.g. The player character was Out of Action). Cottonbalers Anzio 2 had annoying very frequent soft error: “non overlapping v

Bugs Delayed artillery crash (Luke)- If a barrage was delayed till the next turn (common), it would crash the game at the end of the barrage. Duplicate units being created if a core combat unit was fully destroyed (Luke) - root cause of above. Fully destroyed was rare since norma

Features Prep for next campaign ;-) ‘Side’ of tanks is now wider than before (Patrick, Luke) - reflecting more accurately both reality and the “Panzer War” rules we base our armor system on. This should making getting side shots on enemy armor easier. Of course that cuts both way

Features Dedicated UK infantry (not para) company (Luke) Flame tank now has dedicated animation (Sergey, Alan, Luke) Smgs and sten guns now have dedicated sfx (Chris, Luke) -before they were using generic MG. AT Guns now no longer have any movement capacity (Henk, Luke) -the tear

Features AT Guns now no longer have any movement capacity (Henk, Luke) -at the time scale of Burden there is not enough time to gear up and move such weapons. Yes some day we need trucks and jeeps towing :-) Bugs Crash: “Too many values to unpack” (Luke)- related to unusual state

- Scenario: Les Vosges (scenario 16) - game would freeze under rare scripting conditions.

Cottonbaler start campaigns (e.g. “Italy Start”, “Morocco Start”) crash -when begun under SR1.1.5 with message: 'MasterReleaseConfig' object has no attribute 'italy_start'

Bug in recent SR1.1.4: -crash when loading save game: "cannot access local variable 'cam_descrip' where it is not associated with a value" Be sure to exit steam and restart to get 1.1.5 to update.

Features QOL IMPROVEMENT: spurious too fast mouse clicks or key strokes in Interactive Fiction Ignored (Luke) - a repeated QOL complaint has been that sometimes folks inadvertently double click (or double keystroke)when doing interactive fiction and therefore miss a screen. A del