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Update 1.1.14

Bugs

  • Delayed artillery crash (Luke)-  If a barrage was delayed till the next turn (common), it would crash the game at the end of the barrage.

  • Duplicate units being created if a core combat unit was fully destroyed  (Luke)  - root cause of above. Fully destroyed was rare since normally one straggler at least was given out at end of the scenario.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25256145 · public branch

    Steam updated · First observed