UNYIELDER Gameplay 2
UNYIELDER is out now!
Developer posts and news about this game.

UNYIELDER is out now!

SPRING SALE IS ON! Our Biggest Discount Ever: 50% OFF!!! Grab UNYIELDER at a massive 50% off during our Spring Sale—our lowest price yet! We've also just rolled out a brand-new update, making this the perfect time to jump into the action. The latest update includes: Significant p

UNYIELDER is out now!

General Changes General Changed lighting away from the Lumens system to baked lighting, which should reduce the computational requirements of the game Miscellaneous Added controller support for a few UI screens that were missing them Updated the factional icon for both Tutorial e

UNYIELDER is out now!

Pretenders, Since the release of Update 1.1 , we have been closely monitoring your feedback across reviews, discussions, and community channels. We truly appreciate everyone who has spent time with the update so far, and we hope those of you who have jumped in are enjoying the ne

WINTER SALE DISCOUNT – NOW LIVE Hello Pretenders! UNYIELDER is part of the Steam Winter Sale for a limited time. If you have been waiting for the right moment to step into its relentless boss-rush combat, now is the time. Alongside the discount, Major Patch 1.1.0 is now live, del

The Gauntlet awaits. This update brings UNYIELDER's biggest changes yet: a completely reworked Campaign Mode featuring a curated boss rush experience, a new competitive Leaderboard system to track your fastest runs, two new major bosses (Iguana and Crucible), and fresh weapons to

UNYIELDER is out now!

The Steam Awards nomination period opens November 24th and runs through December 1st at 10 AM . We need YOUR support to nominate UNYIELDER for Outstanding Visual Style ! What Players and Critics Are Saying About UNYIELDER's Visuals: "UNYIELDER really shows off what makes it speci

UNYIELDER is out now!

Hey guys time for round 3 of Dev Diaries This round, meet Alec, our Lead Animator. His in charge of overseeing the animations and mainly animating the view model animations ( first person hands ) Cheers and Stay Frosty Watch the episode here, enjoy: GAME IS OUT NOW! IF YOU LIKE D

General Changes General Achievements on Steam are now enabled! Note: All previous activities will not count towards your Achievements becoming unlocked Screen Shake intensity can now be customized via a Slider inside of Graphics Tracking logic for the Phase Priming Melee Icon, Lo

Greetings, PRETENDERs. It’s time to dive into one of the core systems shaping your destiny in UNYIELDER: the Active Suits . Every time you enter a new run, the choice is laid before you: Three suits. Three playstyles. Infinite outcomes. Choose wisely: your decision will define th

ATTENTION, EVERYONE. UNYIELDER 1.0.1.0 IS NOW AVAILABLE, PLEASE UPDATE THE GAME. This bugfix patch primarily deals with addressing the various pain points mentioned either by the community on our Discord server at large or other sources of feedback! Our changes seek to improve up

We hear you! Since launch, we've received much excitement from the community about a wiki page and... Thank you very much for waiting! We've just dropped our wiki page on Wiki.gg so do head over there if you would like to uploaded any content related to UNYIELDER! As Wikis should

UNYIELDER is out now!

Hello everyone! Here’s a sneak peek of what you can expect next in UNYIELDER! We wanted to thank you so much for playing the game and wandering in the desolated land of EREBUS. Your feedback has been incredibly helpful for us to improve the game: the team has been reading every s

Greetings, everyone, Great news! Today, we’re thrilled to introduce the brand-new post-release roadmap for UNYIELDER . While several hotfixes improving performance and stability based on your feedback have already been deployed, two additional updates are coming your way before t

Happy Sunday, PRETENDERs! What a week it’s been! We want to take a moment to thank all of you for your valuable feedback and reports, you’ve truly helped us shape the future of the game. The team is hard at work on gathering information, reviewing your feedback and prioritizing t