Russian Language Added
Added Russian translation. let me know if there are any issues.
Added Russian translation. let me know if there are any issues.

Added Russian translation. let me know if there are any issues.
Added Russian translation. let me know if there are any issues.
fixed - Infinite loop of thorns damage. A titan would attack a hedgehog, this would cause the titan to take 1 damage, which would cause the hedgehog to take 1 damage, which would cause.....
fixed - Infinite loop of thorns damage. A titan would attack a hedgehog, this would cause the titan to take 1 damage, which would cause the hedgehog to take 1 damage, which would cause.....
The Buggos Challenge Mission Update! The humans have brought some brand new technology to battle against your Buggo might! Defeat their new found abilities within 5 TOUGH new challenge missions that will test your Buggos skills. You will also have access to 5 new evolutions that
The humans have brought some brand new technology to battle against your Buggo might! Defeat their new found abilities within 5 TOUGH new challenge missions that will test your Buggos skills. You will also have access to 5 new evolutions that can help you in both the campaign as well as the challenge missions.
General Updates You can now see swarmer statistics if you mouse over Sentience. Balance Updates Robot Testing Facility – Now Buggos start with 2 hives. Added a few more cliff walls to slow down the enemy Dropships will no longer attack your buildings directly. They can now only s
Patch notes 1.4: Large balance rework of the evolution tree. My goal with this rework was to provide more power and more choice early on for the player. Additionally, I wanted to make sure that survival players wouldn’t need to path through nodes that did not directly help them (
My goal with this rework was to provide more power and more choice early on for the player. Additionally, I wanted to make sure that survival players wouldn’t need to path through nodes that did not directly help them (i.e. - moved the starting nutrient nodes to a side branch).
Some of the major theme changes include: moving the builder tree more front and center to encourage player to work on economy earlier, making selective breeding mandatory for further progression into the evolution tree, and separating out Bug upgrades so players are not penalized for using bugs they don’t want to use.
Additionally, I wanted to provide swarm wide upgrades as part of the general tree, without needing to unlock additional bugs. This way you will not be penalized while using selective breeding for needing general upgrades.
Added a new Buggo statistic panel in the evolution chamber that allows you to see the base Buggos statistics when you mouse over their evolution. This shows the damage, armor, move speed, etc. Additionally, you can now see the nutrient cost of each Buggo and the spawn weighting.
Added the ability to change your games difficulty from the settings menu.
General Balance Updates:
Nerfed the Humans max unit counts by:
Bug Fixes:
Streaming demo content for store page
Streaming demo content for store page
Buggos Multi-Language Support Buggos can now be played in multiple languages! Today we are releasing Czech, with plans for German and French coming as soon as they are ready. This took quite a lot of effort, and I would like to thank our volunteer translators for working so hard
Buggos can now be played in multiple languages! Today we are releasing Czech, with plans for German and French coming as soon as they are ready. This took quite a lot of effort, and I would like to thank our volunteer translators for working so hard to make this happen. Buggos will detect your default language using steam, however you can choose your language preference within the settings menu.
In the future I would also like to get Simple Chinese working for Buggos, so expect that to come some time down the line.
Additionally there are a few updates and changes to the way Buggos saves your game. If you have any issues with your save file, feel free to hop into the discord and I will personally fix it.
Cheers!
-Will (Intrepid Marmot)
Update Notes 1.2.8: New: Cloud Save! Update: Dropships in area 7+ now have a maximum number of units they can spawn. (this will make these levels easier, and improve performance) Update: Units in survival will now have a maximum possible attack range of 10 as the waves get harder
Update 1.2.3 -> 1.2.5 Expect more updates in the near future as well. Huge optimization pass! The game should run a lot smoother. Added the Spore Artillery building. Added Spore Artillery evolution. Added Uber Swarm Capacity evolution. Added the ability to go back to previous
Expect more updates in the near future as well.
Balance:
Bug Fix:
Update Log – 1.2.2 Balance Pass: Some players are having difficulty defeating flamers and find the experience to be less than fun. Flamer fire duration is now based on difficulty level which will allow you to opt-in to the pain. Base flame duration: 4 seconds New flame duration:
Update Log – 1.2.2
Balance Pass:
Some players are having difficulty defeating flamers and find the experience to be less than fun. Flamer fire duration is now based on difficulty level which will allow you to opt-in to the pain.
Base flame duration: 4 seconds
New flame duration:
Flamer Health reduced from 10 -> 8
Repair robots could rebuild dropships which have 10,000 health. Players felt bad having something that took so long to kill come back instantly if a single robot got through their defenses. Now they will only be able to do so in hard mode and impossible mode.
They have returned! I am excited to announce and release The Return of the Humans DLC! This free update adds a huge amount of additional content and mechanics to Buggos. Both the Buggos and the Humans have become far more deadly and are ready to take back what is theirs. Evolutio
I am excited to announce and release The Return of the Humans DLC! This free update adds a huge amount of additional content and mechanics to Buggos. Both the Buggos and the Humans have become far more deadly and are ready to take back what is theirs.

The evolution chamber has been given new set of paint and the tree has been reworked. This update brings 31 new evolutions including 3 new Buggos. With these new additions there are over 120 unique upgrades you can make for your swarm!

The Humans have also received a few new toys to battle with! They will use dropships to attack your flanks, they will send enormous mechs to tear apart your swarm, they can create and repair buildings to hold back your assault. Each new area you conquer and take back from the humans will make them stronger and more resilient. Be prepared for the human’s new technology and tactics!
There is also a whole host of new achievements, balance updates, and general bug fixes!
The full update list is down below!
Updates 1.1.6.0 -> 1.1.6.4 New – Empty space tile for the level editor Update – made it so you can’t build outside the AI walkable area. Fixed – A bug that broke the campaign causing all levels to end instantly. Fixed – Updated the workshop upload inputs to disallow numbers an
Update 1.6 – Beta Branch We now have the ability to create maps within the level editor and upload them to the steam workshop. You can then subscribe to others maps, or your own, and play them from the 'Custom Levels' section of the main menu. This version will stay in the beta b
We now have the ability to create maps within the level editor and upload them to the steam workshop.
You can then subscribe to others maps, or your own, and play them from the 'Custom Levels' section of the main menu.
This version will stay in the beta branch for a few days just to make sure there are no game breaking bugs.
Updates Bug Fixed - Hunker downs move speed negative was not working. Many grammar updates for the evolutions! Balance Hunker down still needs more downside even with fixing the negative. Hunker down now gives -2 move speed. Chitinous plates now only gives +2 armor instead of +3.
Updates 1.1.5.1 Updated – the ai for spawning in units on survival and how they attack. Fixed - bug where you could delete human buildings. Fixed – bug where you could delete your last hive. Balance Fire from flamers can now damage floor traps if it lands on them (however flamers
Updates 1.1.5 Update – You can now reset individual evolution points! New – Evolution – Warrior legs. Warriors are now born with stronger leg muscles +1 move speed. New – Evolution – Hunker Down. Warriors hunker down and tighten their chitinous plating. Damage reduction from armo
With this update I have polished up and given access to the Buggos level editor. This is the exact tool I used to create levels with. Its a little bare bones at the moment, but I plan to add some more QOL features and steam workshop integration. At the moment you can create, save
With this update I have polished up and given access to the Buggos level editor. This is the exact tool I used to create levels with. Its a little bare bones at the moment, but I plan to add some more QOL features and steam workshop integration.
At the moment you can create, save, load, and test levels within the editor. You can also use it to play around and sandbox fights :D
Please click on the 'Help?' button within the editor to learn more.
Updates 1.1.3 Fixed – bug where hive blueprints could not be deleted. Fixed – bug where the humans would get stuck on the command center. Fixed – Removed floating walls in Shifty Military Outpost. (Area2) Fixed – bug where the tentacles in evolution chamber would disappear until
Updates New – Survival – Added a new map that you can choose from. This one has only 2 entrances and is much easier to defend. New – Evolution – Rebuilding – Your builders will automatically rebuild destroyed buildings. New – You can now delete your own buildings with the delete
Updates 1.1.1.3 Fixed – Survival - the scaling of the units (for real this time)! Fixed – Survival - bug where the music would restart every time you returned from evolutions. Fixed – General - bug where the camera would zoom in the menu. Balance Spore Launcher range reduced from