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Patch 1.1.3

Updates 1.1.3

  1. Fixed – bug where hive blueprints could not be deleted.
  2. Fixed – bug where the humans would get stuck on the command center.
  3. Fixed – Removed floating walls in Shifty Military Outpost. (Area2)
  4. Fixed – bug where the tentacles in evolution chamber would disappear until you moved the camera down.
  5. Fixed – bug where landmines were not updating the buildable area when destroyed.
  6. Fixed – issue where spawn cap was resetting in survival.
  7. Fixed – bug where the game would struggle when putting down spore launchers.
  8. Fixed – bug when spawning waves in survival mode lagging the game.
  9. Update – Code now compiling with IL2CPP instead of Mono. This will improve performance and security, at a slight cost of build size.
  10. Update – Building highlighting now works on goo tiles.
  11. Update – Increased the maximum number of boom slug explosion sound effect possible from 3 -> 10
  12. Update – Did another grammar and capitalization pass for the evolutions. Also bolded some more stuff.
  13. Update – Survival – Humans will now regroup when a new wave starts, instead of milling around.