
What happen since the last update?
It's almost 2 years since the latest update(Build8) was released. About a year ago, I was preparing for moving to a new house. The house wasn't even finished built at that time but I have to haul heavy things and wait. And the bad news came, my grandma was getting ill. My mom said that we don't have much time to live with her. I felt sad deep to all my bones, so worried but I still working on the game anyway.
We managed to move to the new house. My back was in severe pain from lifting heavy stuff.

A week later we move my grandma to the same house. We live together for almost a month. Then one morning she breathe very lightly. My uncle took her to the hospital. I waited. He came back and simply said, "Grandma is passed away, she's now transferred to the temple".
That was the most silent moment in my life.
After the funeral, I started gardening like my grandma does all her life. I then adopt a female cat named Lily(so sad she was pregnant and left my house just on the labour day, I miss her so much).ː2017catheartː Then I adopt another male cat named Stryker, which he lost with his mom after the rainstorm.ːtigerinablanketː
Now, I have to accept that my grandma also has her own journey to heaven. Maybe she is watching me doing good things and I still have a chance to show her how Villages™ succeeds in the end.

So my(our) new journey begins here.
Sometimes, Reboot means just throwing everything away and starting in an all-new way.
The week after my grandma passed away, I feel I don't have to rush for anything. Also, I heard about the coming of the Unreal Engine 5 so it's the perfect time to start from the beginning(AKA Rebootingːcleansealː).
I've tried and played with new features from Unreal Engine 5, and read and done deep research on some techniques. I found that I should exercise my new doctrine for developing Villages™. The plan is I will not promise what will come next in the new version. But instead, I will just push each small update to the experimental branch until I feel that the accumulated features are enough to be promoted to MainBranch. Then I will push those updates to the MainBranch and go back to work on an ExprimentalBranch again.
It looks like this diagram except it doesn't inherit anything from Build8 at all.

The new version is already uploaded in the experimental branch. It barely has any features at all but you can test if your machine can run the new engine or not. Tonight, I will continue developing the game on this branch immediately so the XP-Server may not available. I will just post a simple Update Log for every version on the Experimental Branch and only post Devblog for the MainBranch to tell you all new interesting updates.


This is my work-in-progress board.ːemofdrː
https://open.codecks.io/villages
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