I prepared the whole system to support Mods
It's better to design the system to be mod-able from the start than have to hack here and there after the game is released. I've created a framework for modding language translations. You can simply copy and replace the text of your own language, or even the English one (to replace confusing item codenames with the legit ones). The other mods like vehicles will be available later this year.
I re-modeled a lot of vehicles and also made a new vehicle system, one last time
This is arguably a waste of time for someone. Why don't just buy it or download it for free somewhere?; someone asked. I'm a vehicles enthusiast. I want to be able to control how vehicles are created. I want to be able to control the quality of them by myself. So the only way is to roll the sleeves up and learn how to model them.
The result is somehow acceptable. I know I can get better next time.
This car is the most polished in the fleet but it will be improved later too.
https://sketchfab.com/models/f489729ee3bf4ce2ba1a39360d09091b
I just found the easiest way to make a vehicle physics system. It uses just connected physics constraints. So everyone can make their own vehicles as mods. This video is just the first version I made last week. The later version is way better but I didn't record it yet.
Then the Winter's gone, my working computer starts to be fried again.
In my country, the temperature is very high. Plus my computer doesn't have proper airflow. My computer can easily shut itself off after working on 3D-Things for a couple of minutes. Even it's my second new computer but it inherits some parts from the old one, like the CPU fan and the Power Supply. This is my worst nightmare.

I wish this computer will live long enough before I receive more budget, one way or another.
The Wait-Time will be shorter if I can show you the project's timeline
I started using a new project tracker website (as an alternative for Trello).
https://open.codecks.io/villages
You can see how is the project going, what left to do. Currently the Build9(next update) will arrive on 31 May 2021 and the game should be ready for release on 13 November 2021(but if I receive more budget I will extend this date further to polish the game more before release)
As always, thanks to my sponsor
ZAP-Hosting
You can visit their website for more services.

See you in the Build9, my friendsːemofdrː