Blink: Rogues

Fox Dive Studio

Released
Dec 16, 2019
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    Blink: Rogues flying FREE!

    It’s been quite a journey, full of challenges and excitement, but it is time for the Fox Dive studio team to move on to different projects. Blink: Rogues has taught us a lot about what it means to create and publish a game and the feedback from our community has been invaluable a

  2. Developer post

    Blink: Rogues Release

    Blink: Rogues is going live! For about one year in Early Access, we've listened to users' feedback and we have rehauled the graphics, the single player campaign, and we have tweaked some of the mechanics. What's left, you may ask? The same sheer fun of, Blinking between lanes, to

  3. Developer post

    Survival mode and New missions added

    (RE)ADDED DEMO VERSION You don't have to believe everything we're gonna tell you, you can try it for yourself right now! The demo is free, and now comes with an extra mission available to play! STORY MODE COMPLETE We're happy to announce that Blink's single player campaign can no

  4. Developer post

    Added Story Cubes and dialogue improvements!

    We've very happy to announce that we have implemented the Story Cubes, as many people have wondered what are the reasons, what exactly is Blink, who are all these people and what do they want.ːsteamhappyː We have chosen to tell the story by Tanya's journal, and progressing in gam

  5. Developer post

    New UI and Remade Missions!

    Even if the new UI has been teased lately, we are nevertheless eager to see how you find it ːsteamhappyː But today's update is equally as much about another important milestone - the rehaul of the single player missions. That's right, they were remade, and a star system was added

  6. Developer post

    The devil is in the details

    Today's update is about the new central in-game widget. This is how it will look after the next update: At first glance, it kinda resembles the old one, except that now it's easier to read, we got rid of the redundant information, and focused on the really important parts. As the

  7. Developer post

    New Mission Select screen

    We have another new screen to show, the one we are the most proud of. Mission Select is one of central places for our new UI, one that we think the players will come back to pretty often. You can see it in action here With this update, we have completed a bit over half of the UI

  8. Developer post

    Working on a better Mission Briefing

    We've received some wildly divergent feedback for the Mission briefing screen. While some of players thought the dialogues were slow and boring, others were having a hard time reading everything in time ! In order to please everyone, we made the dialogues advance on keypress, whi

  9. Developer post

    Spring News - Unveiling the new UI

    We know we've been silent lately, it is because we've been hard at work giving Blink: Rogues a new look! That is right, the user interface is getting remade, and we really hope you like it. While reimplementing the UI from scratch is neither easy nor fast, we will regularly post

  10. Developer post

    Major multiplayer overhaul!

    It’s been some time since we had an update and this next one’s a real game-changer: it literally changes the multiplayer gameplay! A lot of the feedback we’ve gotten on Blink: Rogues was related to our namesake mechanic: the Blink. And the feedback we’ve gotten was different and

  11. Developer post

    Mission 5: Fooled Me Once is a GO!

    Do you wonder what else is in store for Lucius Ahalla? Or maybe you want a fresh new challenge in Single Player mode? We've got just the thing for you: NEW MISSION - The 5th installment of Ahalla's story is now available to play. Finish the mission and increase your global leader

  12. Developer post

    There's a new BOSS in town!

    One of the frequent feedback bits we got regarding the Single Player mode was that the gameplay could be improved, especially concerning bosses, so we moved that to the top of the update queue. Not gonna lie, creating and introducing new bosses is a fun process for us as well! So

  13. Developer post

    Introducing the global leaderboard

    We hear you and we're working on it - improving Blink: Rogues following your suggestions and our outlined goals. So here's our very first mini-update: PROGRESS TRACKER - an estimation of the work done and how close we're getting to the full release. It is placed in the main menu,

  14. Developer post

    Blink: Rogues released in Early Access!

    The wait is over, Blink: Rogues is finally in Early Access! A mash up between classic shoot'em up and arena style one-on-one games, Blink: Rogues aims to revive and challenge the SHMUP genre, by introducing a highly competitive PvP mode. Whether it will succeed in this endeavour,