We've very happy to announce that we have implemented the Story Cubes, as many people have wondered what are the reasons, what exactly is Blink, who are all these people and what do they want.ːsteamhappyː

We have chosen to tell the story by Tanya's journal, and progressing in game will unlock "cubes", fragments of this journal. Together with the dialogues in the Mission Briefing, we think the outlook should be complete ːsteamhappyː

Also, since some users did not understand that the Mission Briefing has a dialogue as well, together with some useful options like powers and control scheme, we decided to do a revamp of the page in order to make it more obvious.
