The Quiet Sleep

Why Not Games

Released
Jan 30, 2018
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

17 posts
  1. Rock, Paper, Shotgun

    Staving off exhaustion in The Quiet Sleep is too exhausting

    Your first goal in The Quiet Sleep is to wake up. You do this by connecting that goal to a willpower mine, which is itself linked to an energy spring via a train of thought. This is very confusing, especially if you’re attempting to understand how this works while frazzled on a F

  2. Developer post

    Minor fixes

    I fixed a couple of achievements that weren't firing and fullscreen for songcraft and evocations.

  3. Rock, Paper, Shotgun

    Play a messy brain in The Quiet Sleep

    Brains are squishy, veiny gobbets of flesh filled with squabbling ideas, desires and feelings. They aren t pretty. And nor is The Quiet Sleep, to be frank. But look past this strategic-narrative game s programmer-art visuals and you ll find a life playing out among its icons. And

  4. Developer post

    Crash Fix

    Hey, I fixed an issue that caused the game to crash if you lost your job. Now, the game continues to run. You will still be unemployed however. Thanks to the people who found that issue, both for the bug reports and for getting that far with the game!

  5. Developer post

    Crash Fix

    Hey, I fixed an issue that caused the game to crash if you lost your job. Now, the game continues to run. You will still be unemployed however. Thanks to the people who found that issue, both for the bug reports and for getting that far with the game!

  6. Developer post

    Cleaner Communication of Systems

    I recently watched a few more people play The Quiet Sleep and I put in a few small changes to fix issues that these playtesters ran into. I've added the following things: Highlight for the goals menu when there are new goals. Links to goals from the chapter menu. Better indicator

  7. Developer post

    Cleaner Communication of Systems

    I recently watched a few more people play The Quiet Sleep and I put in a few small changes to fix issues that these playtesters ran into. I've added the following things: Highlight for the goals menu when there are new goals. Links to goals from the chapter menu. Better indicator

  8. Developer post

    Improved Tutorial

    I just put in a full tutorial for the first stage of the game. Getting familiar with the systems of the game proved more difficult for new players than I anticipated and so it seemed reasonable to help people get started.

  9. Developer post

    Improved Tutorial

    I just put in a full tutorial for the first stage of the game. Getting familiar with the systems of the game proved more difficult for new players than I anticipated and so it seemed reasonable to help people get started.

  10. Developer post

    Difficulty Settings

    You can now change the difficulty of The Quiet Sleep in the settings panel. I also put in a couple of small features to make it easier to start playing the game and removed the thing that made constructions be deleted if they weren't being built because it was weird for new playe

  11. Developer post

    Difficulty Settings

    You can now change the difficulty of The Quiet Sleep in the settings panel. I also put in a couple of small features to make it easier to start playing the game and removed the thing that made constructions be deleted if they weren't being built because it was weird for new playe

  12. Developer post

    Achievements!

    Steam Achievements and Cloud Saves are now live! Additionally, I put in a few performance improvements and fixed the full screen to actually be full screen. Try it out and tell me what you think.

  13. Developer post

    Achievements!

    Steam Achievements and Cloud Saves are now live! Additionally, I put in a few performance improvements and fixed the full screen to actually be full screen. Try it out and tell me what you think.

  14. Developer post

    More Playability Improvements

    Hey, I just pushed another small patch to The Quiet Sleep. The highlights are: - Indicator for when traits have something new. - Improvements to the all buildings menu. - Hints for keyboard shortcuts. - Easier to click buttons. - Fixed a couple of game-crashing bugs. - Added a ti

  15. Developer post

    More Playability Improvements

    Hey, I just pushed another small patch to The Quiet Sleep. The highlights are: - Indicator for when traits have something new. - Improvements to the all buildings menu. - Hints for keyboard shortcuts. - Easier to click buttons. - Fixed a couple of game-crashing bugs. - Added a ti

  16. Developer post

    Difficulty Update and Other Fixes

    I just added a feature to disable the emotions for a while after you lose control so that you have time to recharge all of your defenses and hopefully not lose control again immediately after. Additionally: Currencies no longer die at the end of the day. More sound options. The g

  17. Developer post

    Difficulty Update and Other Fixes

    I just added a feature to disable the emotions for a while after you lose control so that you have time to recharge all of your defenses and hopefully not lose control again immediately after. Additionally: Currencies no longer die at the end of the day. More sound options. The g