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Difficulty Update and Other Fixes

I just added a feature to disable the emotions for a while after you lose control so that you have time to recharge all of your defenses and hopefully not lose control again immediately after.

Additionally:

  • Currencies no longer die at the end of the day.
  • More sound options.
  • The game pauses automatically when you set up a train of thought.
  • Emotions animate on death.
  • Better communication of damage.
  • Multiple minor bugfixes.