Solace Crafting

Big Kitty Games

Released
Aug 1, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v 1.2.3.1 Now Live - Stability & Peformance

    I was planning to release this patch on the beta branch before sending it live, but there was a couple of bugs, already fixed in this build, that ended up causing problems in the 1.2.2 branch that was released earlier in the week. So! I went ahead and pushed this branch live as w

  2. Developer post

    NPC Towns & Merchants - now live in v1.2.2.2

    Merchants have been re-enabled in this build along with procedural NPC towns! They're still pretty basic, but it opens up a lot of opportunities for creating different kinds of NPCs. I've been crazy busy! This patch was ready days ago, but I kept finding little bugs the more I wa

  3. Developer post

    Patch v1.2.1.3 + new C++ builds

    Thank you to everyone that has posted a bug report or sent one in from the in-game console. I have tracked down and corrected around two dozen bugs for this patch, as well as added in a number of safety fallbacks for things that could otherwise cause a server disconnect, or in-ga

  4. Developer post

    Hotfix v1.2.1.2

    Some fixes for the bugs reported thus far. Please let me know if you run into anything, I will fix it! v 1.2.1.2 2026.07.01 fixed mesh grass prefabs ignoring shadows fixed grass not rendering at long distances fixed old characters throwing combat errors added a guard to stop satu

  5. Developer post

    Major Update v1.2 Now Live!

    Believe it or not, I've been working on this game for 10 years now! What started as a dream from someone with no prior experience coding or working with Unity, certainly not in the gaming industry, has grown considerably with this latest patch. In all honesty, parts of Solace Cra

  6. Developer post

    Big beta patch v 1.2

    Big patch up on beta right now that I've been working on for a long time. I was hoping to have it cleaned up for the start of the Steam Summer Sale, but I need 1 more day with it. Mostly just testing, optimization, and a little wiring. I wanted to get a blurb up though to make su

  7. Developer post

    Hotfix v 1.1.1.11

    I've tried to gather and address all the recent bug reports. There are some "problems" that need improving still for sure, but I think I've got all the actual errors sorted out with this 3rd patch. The facility loading and saving bugs were persisting against my initial fixes but

  8. Developer post

    Hotfix v 1.1.1.10

    Had a nasty bug to go with the new systems that was making facility slots not interact properly after being saved and loaded. I had a busy start to the week and wasn't able to get on top of this until today. Sorry it ended up sitting for a few days. There are a few smaller proble

  9. Developer post

    Hotfix v 1.1.1.9

    Thank you for the bug reports in Discord! I fixed up what I've been made aware of so far. I'll check out the Steam forums later on if I can find the time ːsteamthumbsupː What You Can Do To Help - Keep up the kind words on our Steam posts and the Likes - You can get and support th

  10. Developer post

    Update v 1.1.1.6 goes Live!

    Kyle here. I've been working hard behind the scenes, and today we are officially moving the latest beta patch over to the live branch. Along with pushing the Solace Builder integration to live, we’ve packed in some additional fixes, upgrades, and improvements including upgrades t

  11. Developer post

    Producer's Letter #9 + Beta v1.1.1.3

    Hello everyone, and welcome to the ninth Producer’s Letter for Solace Crafting. I’m Fab and today will be yet another dense producer’s letter, as a lot of work has been going on behind the scenes, so let’s get into it. A quick recap We previously discussed the plans and work in p

  12. Developer post

    v 1.1.1.1 rolled back temporarily

    Hey folks, Had a bit of an asset mishap bringing stuff into SC that wasn't supposed to be there. Not just that it doesn't fit the art style, but it was not built to work with the same systems so was popping up lots of harmless but annoying error warnings. I've rolled the patch ba

  13. Developer post

    Beta v 1.1.1.0

    This patch brings in the full capabilities that we've been working on with Solace Builder into Solace Crafting. I still haven't had the chance to check every item, and every feature, but regardless, it's always safer to upload any major changes onto the beta branch and give some

  14. Developer post

    Announcing Solace Builder version 0.2

    Hello everyone, Fab here! Today marks the release of v0.2 of the Solace Builder demo, which we've prioritized working on over the past few months. It's a considerable update from the initial release in that it contains a lot more function and a lot more content. While the first v

  15. Developer post

    Beta patch v 1.1.0.8

    Hope everyone had a good week! It seems like Black Friday is a week long event now almost everywhere. It's certainly been a busy week for me! I've uploaded a small patch to the beta branch fixing a rendering error causing floating islands to go invisible. I've got family in town

  16. Developer post

    Producer's Letter #7

    Hello everyone, and welcome to the seventh Producer’s Letter for Solace Crafting. I’m Fab. Today marks a return to this tradition after a brief pause managing real life and its complexities, such as grief, particularly at the passing of pets. I would personally like to extend my

  17. Developer post

    Solace Crafting Beta v 1.1.0.7

    Important Steam beta branch changes: There are multiple "beta" branches that are accessible to all owners of Solace Crafting. Beta branches are accessible by right-clicking on the game in your Steam Library, clicking Properties, and going to the Beta tab. From there you will have

  18. Developer post

    Developer Update

    Greetings fellow adventurers! Kyle here! The Autumn Sale is upon us! And it's time we've had an update on what's been happening and what's going on. First off, I have to come clean about a few things. I know I mentioned this a bit last month, but I went completely broke a while b

  19. Developer post

    Small beta patch & life update

    Small patch for what we're still currently calling the beta branch. We'll have some changes to the way these are being managed very shortly, in part to also start bringing patches back to the live branch of SC. I have to give a little speech about where I've been for the past cou

  20. Developer post

    Solace Builder, Solace Crafting, Solace Keeper

    Hello everyone, Fab here. Not quite a Producer’s Letter but something like it ahead of time. Based on some feedback, comments and conversations between us, we wanted to share a clearer vision of where Solace Crafting is headed. Not just for the beta branch or the upcoming Builder