Inertia

Loneminded

Released
Dec 1, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Inertia 2: Definitive Edition - Announcement

    Inertia is coming back to PC. It's been a seriously long time. Since Inertia launched in 2017, a lot has changed for us at Loneminded, and for what we want to make. We went on to develop Exertus and ADVERSE, which were both games we were passionate about. However, since 2022 we'v

  2. Developer post

    ADVERSE

    Loneminded, developer of Inertia & Exertus is proud to present it's latest project, ADVERSE. ADVERSE is an arcade first-person shooter platformer set in an idyllic world of corruption. Fight your way through swarms of enemies spanning 40+ increasingly difficult picturesque le

  3. Developer post

    Shaping The Future

    First of all, I want to give a big thank you from myself for your continued support on Inertia, Inertia was my first solo project and one that was designed for the sole purpose of being a simple game that had a skill gap but was enjoyable to play for everyone. Over the past year

  4. Developer post

    Minor Update: v1.19 - Patch Notes

    General improvements, implementations & fixes Misc Overhauled achievement granting method for level completion - achievements are now given for entire collections when every level has been completed, achievements are also now granted for completing X amount of levels as inten

  5. Developer post

    Minor Update: v1.18b - Patch Notes

    General improvements, implementations & fixes Misc Arrow keys and numpad keys are now bindable. Slightly adjusted End Volume to prevent players from bumping into it instead of finishing the level. If you encounter any bugs or issues, feel free to report it here: Have feedback

  6. Developer post

    Minor Update: v1.18a - Patch Notes

    General improvements, implementations & fixes Misc Fixed bug preventing slide/jump combination working properly. Added 'Use Sprint Input' option to Input menu. (Defaults to OFF) If you encounter any bugs or issues, feel free to report it here: Have feedback or suggestions? po

  7. Developer post

    Minor Update: v1.18 - Patch Notes

    v1.18 will be rolling out later today (18/04) and will include the following changes. Mostly made up of quality of life changes that I felt were necessary to the future of Inertia. General improvements, implementations & fixes Movement Removed walking completely, runner now d

  8. Developer post

    Minor Update: v1.13 - Patch Notes

    Minor Update: v1.13 - 28th January 2018 General improvements, implementations & fixes: Misc Removed 'Refresh' button in level selection menu, levels now update in real-time. Added current level name to Pause Menu. Added Next/Previous buttons to leaderboards to skip between le

  9. Developer post

    Minor Update: v1.13 - Patch Notes

    Minor Update: v1.13 - 28th January 2018 General improvements, implementations & fixes: Misc Removed 'Refresh' button in level selection menu, levels now update in real-time. Added current level name to Pause Menu. Added Next/Previous buttons to leaderboards to skip between le

  10. Developer post

    Minor Update: v1.12c - Patch Notes

    Minor Update: v1.12c - 26th January 2018 General improvements, implementations & fixes: Elements Overhauled 'Slicer' element. Being the source of multiple timer related issues, the slicer level element has now been overhauled. Slicer element no longer kills players if they en

  11. Developer post

    Minor Update: v1.12c - Patch Notes

    Minor Update: v1.12c - 26th January 2018 General improvements, implementations & fixes: Elements Overhauled 'Slicer' element. Being the source of multiple timer related issues, the slicer level element has now been overhauled. Slicer element no longer kills players if they en

  12. Developer post

    Minor Update: v1.12 - Patch Notes

    Minor Update: v1.12a - 23rd January 2018 General improvements, implementations & fixes: Character Rearranged method of restarting levels to avoid issues with timer. Options/UI Added 'Remove Record' key on Level Selection menu. (Delete when hovered) If you encounter any bugs o

  13. Developer post

    Minor Update: v1.12 - Patch Notes

    Minor Update: v1.12a - 23rd January 2018 General improvements, implementations & fixes: Character Rearranged method of restarting levels to avoid issues with timer. Options/UI Added 'Remove Record' key on Level Selection menu. (Delete when hovered) If you encounter any bugs o

  14. Developer post

    Major Update: v1.1 - Patch Notes

    New Additions Introducing Speedrun Mode Speedrun mode is a new game-mode for Inertia, where individual level timers are replaced with a global timer for each collection. The global timer is paused upon loading and resetting levels does not reset the timer (Unless it's the first l

  15. Developer post

    Major Update: v1.1 - Patch Notes

    New Additions Introducing Speedrun Mode Speedrun mode is a new game-mode for Inertia, where individual level timers are replaced with a global timer for each collection. The global timer is paused upon loading and resetting levels does not reset the timer (Unless it's the first l

  16. Developer post

    Minor Update: v1.03 - Patch Notes

    Minor Update: v1.03 - 12th December 2017 General improvements, implementations & fixes: Elements Added 'Wallrun' element which provides a texture overlay on wallrunnable walls in official levels. (Also available in Creator mode, but map creators will have to add it manually)

  17. Developer post

    Minor Update: v1.03 - Patch Notes

    Minor Update: v1.03 - 12th December 2017 General improvements, implementations & fixes: Elements Added 'Wallrun' element which provides a texture overlay on wallrunnable walls in official levels. (Also available in Creator mode, but map creators will have to add it manually)

  18. Developer post

    Minor Update: v1.02c - Patch Notes

    Minor Update: v1.02c - 4th December 2017 General improvements, implementations & fixes: Options Mouse buttons are now bindable. Steam Fixed an issue where subscribed workshop items weren't correctly showing in the UGC level select menu. If you encounter any bugs or issues, fe

  19. Developer post

    Minor Update: v1.02c - Patch Notes

    Minor Update: v1.02c - 4th December 2017 General improvements, implementations & fixes: Options Mouse buttons are now bindable. Steam Fixed an issue where subscribed workshop items weren't correctly showing in the UGC level select menu. If you encounter any bugs or issues, fe

  20. Developer post

    Minor Update: v1.02 - Patch Notes

    Minor Update: v1.02 - 4th December 2017 General improvements, implementations & bug fixes: Movement Jumping should now be slightly more consistent. The Creator Teleporters are now properly selectable after placement. Wallrunnable structure is now actually wallrunnable. Added