Alvora Tactics

Rad Codex

Released
Jun 1, 2017
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    Version 1.1: Grid-free movement

    It's been a while, but Alvora Tactics finally gets the 'grid-free movement' treatment! Like Voidspire Tactics, Alvora had its movement locked to the grid - but now I've brought over the movement system from Horizon's Gate that makes walking much smoother. 1.1.02 Greatly improved

  2. Developer post

    Horizon's Gate, psuedo-sequel to Alvora Tactics out now!

    Horizon's Gate is finally out, and with a 10% launch discount! If you enjoyed the combat of Alvora Tactics, please check out the bigger and better psuedo-sequel! Horizon's Gate also has an official discord ! Come hang out and discuss the game.

  3. Developer post

    Horizon's Gate - Tactics RPG releasing March 9!

    Horizon's Gate shares the same combat mechanics and setting as Voidspire Tactics and Alvora Tactics, but also features a vast overworld to explore, fleet building, tactical naval combat, and more. Explore the world in your ship, then disembark to explore dungeons with your crew C

  4. Developer post

    Version 1.0.9 Patch Notes

    New patch, this time with some economy changes alongside the bugfixes and balance changes. 1.0.9 Minor tooltip fixes. Reduced price of Mythril items from 200 -> 125. All items sold by Lorim are now discounted 50%. Fixed Rasmen flanking evasion bonus not working. Brawler's 'Tho

  5. Developer post

    Version 1.0.8 Patch Notes

    Finally fixed a persistent quickslot bug! And a few other small fixes. 1.0.8 Fixed rare instance of duplicate abilities being added to the quickslot bar. Fixed camera not being centered on loading a new zone/save. Fixed Shellworm Plate mistakenly giving 4% Phys. Evasion on weapon

  6. Developer post

    Version 1.0.8 Patch Notes

    Finally fixed a persistent quickslot bug! And a few other small fixes. 1.0.8 Fixed rare instance of duplicate abilities being added to the quickslot bar. Fixed camera not being centered on loading a new zone/save. Fixed Shellworm Plate mistakenly giving 4% Phys. Evasion on weapon

  7. Developer post

    Version 1.0.7 Patch Notes

    Time for a big patch! This one has so many changes I had to split it up into sections. The biggest changes are the new pathing indicator (never get surprised by walking into fire again!) and new journal entries with details for each status effect. 1.0.7 VISUAL Added indicators of

  8. Developer post

    Version 1.0.7 Patch Notes

    Time for a big patch! This one has so many changes I had to split it up into sections. The biggest changes are the new pathing indicator (never get surprised by walking into fire again!) and new journal entries with details for each status effect. 1.0.7 VISUAL Added indicators of

  9. Developer post

    Version 1.0.6 Patch Notes

    Another patch with lots of visual and controller improvements! Also a handful of balance changes - most prominently, getting KO'd a bunch in one fight is no longer so punishing. 1.0.6 Characters now only lose Max HP the first time they are KO'd in battle, instead of every time Fi

  10. Developer post

    Version 1.0.6 Patch Notes

    Another patch with lots of visual and controller improvements! Also a handful of balance changes - most prominently, getting KO'd a bunch in one fight is no longer so punishing. 1.0.6 Characters now only lose Max HP the first time they are KO'd in battle, instead of every time Fi

  11. Developer post

    Version 1.0.5 Patch Notes

    New patch! This time lots of bugfixes, some minor visual improvements, and additional refinement of controller support. 1.0.5 Critical Destroy no longer triggers on death Screen now goes to 2x scale at resolution width of 960 instead of at 900 Fixed bug where having Keyboard Cont

  12. Developer post

    Version 1.0.5 Patch Notes

    New patch! This time lots of bugfixes, some minor visual improvements, and additional refinement of controller support. 1.0.5 Critical Destroy no longer triggers on death Screen now goes to 2x scale at resolution width of 960 instead of at 900 Fixed bug where having Keyboard Cont

  13. Developer post

    Version 1.0.4 Patch Notes

    More bugfixes, and a big change this time - controller support! This has taken me a while to put together, and it's not 100% complete. There are some minor issues, listed after the patch notes, but I wanted to get it out there and get some testing done on it. Let me know how it w

  14. Developer post

    Version 1.0.4 Patch Notes

    More bugfixes, and a big change this time - controller support! This has taken me a while to put together, and it's not 100% complete. There are some minor issues, listed after the patch notes, but I wanted to get it out there and get some testing done on it. Let me know how it w

  15. Developer post

    Version 1.0.3 Patch Notes

    Time for the first post-Steam patch! An important save bug was fixed in this one. People with corrupted saves should now be able to load those saves. 1.0.3 Fixed crashes / save corruption caused by certain items in the town stash Fixed Krask journal entry not showing when looked

  16. Developer post

    Version 1.0.3 Patch Notes

    Time for the first post-Steam patch! An important save bug was fixed in this one. People with corrupted saves should now be able to load those saves. 1.0.3 Fixed crashes / save corruption caused by certain items in the town stash Fixed Krask journal entry not showing when looked