Seasteader

Cosy Goat

Released
Feb 24, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.2 - Silk and Clothing

    Hello everyone! We've got a little update for everyone, but this one isn't just bug fixes. We've got some new buildings and reworks to share with you. Silkworm Farm The silkworm farm adds a new production good to the game: silk. It's a production building that can bring in some g

  2. Developer post

    Update 1.2 - Silk and Clothing

    Hello everyone! We've got a little update for everyone, but this one isn't just bug fixes. We've got some new buildings and reworks to share with you. Silkworm Farm The silkworm farm adds a new production good to the game: silk. It's a production building that can bring in some g

  3. Developer post

    Update 1.0.10

    Hi everyone! Just a quick patch to fix an achievement bug and camera controls. Version 1.0.10 -The camera can no longer be moved outside of the seastead's bounds -The "Green Wall" achievement should now work properly

  4. Developer post

    Update 1.0.10

    Hi everyone! Just a quick patch to fix an achievement bug and camera controls. Version 1.0.10 -The camera can no longer be moved outside of the seastead's bounds -The "Green Wall" achievement should now work properly

  5. Developer post

    Update 1.0.9

    Just a quick patch to fix a memory bug and a navigation quirk. Version 1.0.9 -Pressing the space bar no longer minimises or unminimises the interface if focused -Fixed bug where numbers of sold goods would carry between missions

  6. Developer post

    Update 1.0.9

    Just a quick patch to fix a memory bug and a navigation quirk. Version 1.0.9 -Pressing the space bar no longer minimises or unminimises the interface if focused -Fixed bug where numbers of sold goods would carry between missions

  7. Developer post

    Update 1.0.8

    Hello everyone! We've managed to track down and fix what is so far the only bug known to cause crashes in the game. With this update, there should be no more crashes ever (hopefully). By popular demand, we're also introducing a red cursor for when you're demolishing buildings. Th

  8. Developer post

    Update 1.0.8

    Hello everyone! We've managed to track down and fix what is so far the only bug known to cause crashes in the game. With this update, there should be no more crashes ever (hopefully). By popular demand, we're also introducing a red cursor for when you're demolishing buildings. Th

  9. Developer post

    Update 1.0.7

    Just a quick fix for a little bug that would surface when setting experience bonuses. The changelog is below. Version 1.0.7 -Fixed a bug where setting an experience bonus in the building panel and switching to another panel without first closing it would cause the first building'

  10. Developer post

    Update 1.0.7

    Just a quick fix for a little bug that would surface when setting experience bonuses. The changelog is below. Version 1.0.7 -Fixed a bug where setting an experience bonus in the building panel and switching to another panel without first closing it would cause the first building'

  11. Developer post

    Update 1.0.6

    It seems that there were some remnants of the level loading bug that we thought we fixed in the 1.0.5 update left behind. It should be fully fixed with this patch. Please let us know if you experience any more irregularities when loading new levels. The full changelog is below. V

  12. Developer post

    Update 1.0.6

    It seems that there were some remnants of the level loading bug that we thought we fixed in the 1.0.5 update left behind. It should be fully fixed with this patch. Please let us know if you experience any more irregularities when loading new levels. The full changelog is below. V

  13. Developer post

    Update 1.0.5

    Hello everyone! We've managed to fix a pair of connected bugs that we've been trying to isolate for a while. Big thanks to everyone that reports them, both publicly and privately. We couldn't have done it without your help. We've also done some minor changes to how not-yet-constr

  14. Developer post

    Update 1.0.5

    Hello everyone! We've managed to fix a pair of connected bugs that we've been trying to isolate for a while. Big thanks to everyone that reports them, both publicly and privately. We couldn't have done it without your help. We've also done some minor changes to how not-yet-constr

  15. Developer post

    Update 1.0.4

    Just a quick patch to fix some ongoing issues. The full changelog is below. Version 1.0.4 -Now possible to build walkway on the spot simply by clicking twice -The depot has been remodelled to prevent z-fighting -Fixed a bug where saving and reloading after passing a mission cause

  16. Developer post

    Update 1.0.4

    Just a quick patch to fix some ongoing issues. The full changelog is below. Version 1.0.4 -Now possible to build walkway on the spot simply by clicking twice -The depot has been remodelled to prevent z-fighting -Fixed a bug where saving and reloading after passing a mission cause

  17. Developer post

    Update 1.0.3

    Just a quick update for anyone having problems with the resolution, or anyone wanting to play the game in a different resolution or windowed. Version 1.0.3 -Can now set resolutions from the settings file ("Seasteader_Data/Data/settings.txt") If the file doesn't exist, start the g

  18. Developer post

    Update 1.0.3

    Just a quick update for anyone having problems with the resolution, or anyone wanting to play the game in a different resolution or windowed. Version 1.0.3 -Can now set resolutions from the settings file ("Seasteader_Data/Data/settings.txt") If the file doesn't exist, start the g

  19. Developer post

    Update 1.0.2

    Hello everyone. First of all, I'd like to thank all of you for buying Seasteader. We hope you grow to enjoy it as much as we've enjoyed making it. We've created a quick patch based on the first lot of feedback we've gotten. Most of these are corrections to the initially clunky co

  20. Developer post

    Update 1.0.2

    Hello everyone. First of all, I'd like to thank all of you for buying Seasteader. We hope you grow to enjoy it as much as we've enjoyed making it. We've created a quick patch based on the first lot of feedback we've gotten. Most of these are corrections to the initially clunky co