Hello everyone!
We've managed to fix a pair of connected bugs that we've been trying to isolate for a while. Big thanks to everyone that reports them, both publicly and privately. We couldn't have done it without your help.
We've also done some minor changes to how not-yet-constructed buildings are handled.
The full changelog is below.
Version 1.0.5
-Fixed a bug where previously loading a game would cause it to load again when trying to start a new mission or sandbox
-Fixed a bug where the tutorial would not load correctly after playing another mission
-Buildings no longer cost maintenance while they're under construction
-Demolishing a building not yet constructed gives you back the original build cost