VR: Under a Desert Sun

Revolving Gear Studios

Released
Mar 10, 2025
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    A new ARPG in the UDS universe is coming!

    As you know I always regretted not building UDS VR further. But since last year I started a new company and am building an ARPG in the same universe! For those interested in the new upcoming game. Here’s the second deep dive into Under a Desert Sun: Seekers of the Cursed Vessel!

  2. Developer post

    Don't forget! A new game is coming!

    As many of you know I love the universe I created and it pained me deeply when I had to stop development of the VR game. Now a few years later I started a full time game company and am building an ARPG in the same universe! Check it out: Under a Desert Sun: Seekers of the Cursed

  3. Developer post

    Scope reduction Under a Desert Sun

    Dear everyone, Since 2017 I've been working on this project with the hope of building a cool VR game with cool mechanics, a horde mode, flightmode and including a singleplayer experience. It's been a long journey and one where I've learned a lot! As most of you have noticed I've

  4. Developer post

    Startup and cleanup

    Mainly adding artwork and small nice transitions to things so everything looks a bit more pollished. For example loading screens use nice artwork now: Also added an important painting of our best friend: More soon! Build will be live in the next few hours. Kind regards, Ray

  5. Developer post

    Under a Desert Sun: it's time for Bullettime!!

    Hi everyone! I just Pushed bullettime to the main branch. You can try it in horde mode by grabbing the orb from your wrist and throwing it so it breaks or by shooting it! Bullettime trailer! Kind regards, Raymond

  6. Developer post
  7. Developer post

    Under a Desert Sun Beta 2.0: Sandbox update!

    Hi there, This update is huge! Next to a whole bunch of new enemies the biggest change is the addition of being able to swap enemies in Hordemode maps. From now on you can swap enemies in maps! This means that you can now change up which enemies you fight during horde mode. A muc

  8. Developer post

    Under a Desert Sun: Upcoming update news

    Hi there, Wanted to update and hopefully get feedback on some stuff. So first two gifs are new enemies that I will try and add soon to the game. The first one is a BigBoy mummy that pukes and explodes on death (Not very original but very fun to have in a VR game). THe second is a

  9. Developer post

    Under a Desert Sun: 1.53 Beta, New enemies, and improvments

    Hi everyone, So the new enemies are ready for everyone to try. You can find them in the two most new horde mode maps. I wanted to add a bit more variety when fighting the undead in hordemode. Therefore I'm working on 2 new types of enemies that both are projectile based. In other

  10. Developer post

    Under a Desert Sun 1.51: New enemies incoming

    Hi everyone, Just wanted to update you on some stuff I am working on: I wanted to add a bit more variety when fighting the undead in hordemode. Therefore I'm working on 2 new types of enemies that both are projectile based. In other words, they shoot jucky stuff at you from afar;

  11. Developer post

    Under a Desert Sun Beta 1.5

    Hi everyone, So the moment has come that I feel that the beta for the single player campaign can finally be played by everyone. In this release the first two short chapters can be played titled Search and Escape. You reach the second chapter by finishing the first and the level c

  12. Developer post

    Under a Desert Sun Beta 0.75

    Hi everyone, Like before I've not been able to work on the SP map so no updates on that for now. Instead I've opted to add more functionality and other small bits in this update with the biggest addition being several new enemies and enemy types. New monsters & Boss fights I'

  13. Developer post

    Under a Desert Sun B0.65

    Hi everyone, This update contains several things, for an update on how our Baby Arthur is doing, scroll to the end! New wavemap While working on the single player I acquire new props and things all the time. The effort it takes to get the first SP map ready is quite massive for m

  14. Developer post

    Under a Desert Sun B0.60

    Hi everyone, Here again an update with small content improvements that actually come from my work on the SP. Once again there are several performance improvements which I hope you notice. Furthermore the following additions have been made: Chambered bullets Guns now have a proper

  15. Developer post

    Short update on sp!

    Hi everyone! Just a short update. Work on sp is still in the testing phase and I try and add to it and fix bugs every day. With the help of a few testers I try and do passes through the map in which I improve stuff every time. It really comes down to testing allot now and if you

  16. Developer post

    Under a Desert Sun B0.32 - Ammo and holster changes and various improvements and

    I am releasing another update changing things a bit further to improve playability * Addition * I've pushed a small extra update adding: - empty hand animations, the hand now bends fingers when you push buttons when your hand is empty - bolt improvement on all guns, you can now h

  17. Developer post

    Under a Desert Sun - Weapon improvements and further development SP!

    Hi everyone, In this bigger update several items come together. As usual they are mostly results from the development on the single-player that I release early as they can be used in the wave-maps and test-maps of the current state of the game as well. Controller update With help

  18. Developer post

    New Revolver and improved weapon mechanics

    Hi everyone! In this update I add a few functionalities mainly aimed towards improving and adding guns. These improvements were made during the development of the SP demo as usuall and as they can be used in any map I always try and release them early. The patch contains: A new w

  19. Developer post

    Under a Desert Sun - Cool updates and fixes due to SP development

    Hi everyone, Work on the singleplayer demo is going great. I've had the pleasure of being able to test the first draft of the first chapter with two testers who've been giving me valuable feedback. This helps me greatly in making a SP experience that works well and plays well. Ow

  20. Developer post

    Under a Desert Sun - Performance update

    Hi everyone, In the last few weeks I've focused on some emergency performance improvement. There seemed to be some problems with performance that I just didn't want to avoid until after the SP demo/sliver release. I've done the following - restructured lighting and reduced amount