Driftwatch VR

AirshipFx

Released
Dec 1, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Driftwatch 1.2 Patch notes - New levels!

    New weapon instructions: The blue bar represents mana Mana regenerates Staff and shield both use mana Shield size (and mana consumption) both depend on how far you depress the trigger General: Fixed bug, Wyverns were not counted towards the health spawn killcounter Rewrote the ki

  2. Developer post

    Driftwatch 1.2 Patch notes - New levels!

    New weapon instructions: The blue bar represents mana Mana regenerates Staff and shield both use mana Shield size (and mana consumption) both depend on how far you depress the trigger General: Fixed bug, Wyverns were not counted towards the health spawn killcounter Rewrote the ki

  3. Developer post

    Driftwatch 1.1 Patch Notes - New option

    General: You can now disable the ‘Next level’ sphere by opening the settings menu (press touchpad on your Vive controller), go to ‘options’ -> ‘Gameplay’ -> disable next level sphere. Fixed bug where health particle systems would stack. The 3rd level is still in development

  4. Developer post

    Driftwatch 1.1 Patch Notes - New option

    General: You can now disable the ‘Next level’ sphere by opening the settings menu (press touchpad on your Vive controller), go to ‘options’ -> ‘Gameplay’ -> disable next level sphere. Fixed bug where health particle systems would stack. The 3rd level is still in development

  5. Developer post

    Driftwatch patch 1.01

    General: Enabled Unity settings window, you can now lower your settings/resolution should you encounter lag Menu: Fixed bug where score and place would display random values if player had not played the level before Small Visual tweaks to improve performance Level 1: Visual tweak

  6. Developer post

    Driftwatch patch 1.01

    General: Enabled Unity settings window, you can now lower your settings/resolution should you encounter lag Menu: Fixed bug where score and place would display random values if player had not played the level before Small Visual tweaks to improve performance Level 1: Visual tweak

  7. Developer post
  8. Developer post
  9. Developer post

    Driftwatch patch 0.4 - New features!

    General: Tweaked Level-Sphere materials for clarity Menu: Your score and place is now visible in the menu for each level! Tutorial 2: Fixed flames FX not orienting towards camera Tutorial 4: Fixed flames FX not orienting towards camera Level 1: Added option to start next level ev

  10. Developer post

    Driftwatch patch 0.4 - New features!

    General: Tweaked Level-Sphere materials for clarity Menu: Your score and place is now visible in the menu for each level! Tutorial 2: Fixed flames FX not orienting towards camera Tutorial 4: Fixed flames FX not orienting towards camera Level 1: Added option to start next level ev

  11. Developer post

    Driftwatch patch 0.3.5 - New feature!

    General: Added feature, 1st place on leaderboard now visible from settings menu together with your high score Increased fireball collider size Tutorial 4: Tweaked Target colliders to better detect fireballs

  12. Developer post

    Driftwatch patch 0.3.5 - New feature!

    General: Added feature, 1st place on leaderboard now visible from settings menu together with your high score Increased fireball collider size Tutorial 4: Tweaked Target colliders to better detect fireballs

  13. Developer post

    Driftwatch patch 0.3 - New levels!

    General: Fireball tutorial added! Level 4 Added! Shoot Wyverns with balls of fire! Reduced longshot distance from 50 to 40 Fixed scores not uploading correctly when quitting level instead of dying Increased enemy hover platform collider size Menu: Level plank names changed for cl

  14. Developer post

    Driftwatch patch 0.3 - New levels!

    General: Fireball tutorial added! Level 4 Added! Shoot Wyverns with balls of fire! Reduced longshot distance from 50 to 40 Fixed scores not uploading correctly when quitting level instead of dying Increased enemy hover platform collider size Menu: Level plank names changed for cl

  15. Developer post

    It's getting hot in here!

    Prepare for some new challenges in our next content update! ːsteamhappyː

  16. Developer post

    It's getting hot in here!

    Prepare for some new challenges in our next content update! ːsteamhappyː

  17. Developer post

    Driftwatch patch 0.2

    General: Increased health pickup size for easier hitting Improved collision between crashing platforms and environment Fixed highscores not being uploaded correctly to leaderboard Tutorial 1: Improved statistics tracking Controller tooltips no longer disappear on scene start Tuto

  18. Developer post

    Driftwatch patch 0.2

    General: Increased health pickup size for easier hitting Improved collision between crashing platforms and environment Fixed highscores not being uploaded correctly to leaderboard Tutorial 1: Improved statistics tracking Controller tooltips no longer disappear on scene start Tuto

  19. Developer post

    Driftwatch VR is now available on Steam!

    Good news! Driftwatch VR is now available for everyone to purchase. The game is in it’s early access stage, so we appreciate your feedback.

  20. Developer post

    Driftwatch VR is now available on Steam!

    Good news! Driftwatch VR is now available for everyone to purchase. The game is in it’s early access stage, so we appreciate your feedback.